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-rw-r--r--source/slang/parameter-binding.h34
1 files changed, 0 insertions, 34 deletions
diff --git a/source/slang/parameter-binding.h b/source/slang/parameter-binding.h
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--- a/source/slang/parameter-binding.h
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-#ifndef SLANG_PARAMETER_BINDING_H
-#define SLANG_PARAMETER_BINDING_H
-
-#include "../core/basic.h"
-#include "syntax.h"
-
-#include "../../slang.h"
-
-namespace Slang {
-
-class Program;
-class TargetRequest;
-
-// The parameter-binding interface is responsible for assigning
-// binding locations/registers to every parameter of a shader
-// program. This can include both parameters declared on a
-// particular entry point, as well as parameters declared at
-// global scope.
-//
-
-
-// Generate binding information for the given program,
-// represented as a collection of different translation units,
-// and attach that information to the syntax nodes
-// of the program.
-
-void generateParameterBindings(
- Program* program,
- TargetRequest* targetReq,
- DiagnosticSink* sink);
-
-}
-
-#endif // SLANG_REFLECTION_H