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| author | Tim Foley <tfoley@nvidia.com> | 2017-07-18 15:13:44 -0700 |
|---|---|---|
| committer | Tim Foley <tfoley@nvidia.com> | 2017-07-18 15:13:44 -0700 |
| commit | b2b46a9ced9dad18b41df0361cb91b0afb1ea710 (patch) | |
| tree | 9974dd9409754233d1d665b41fe363d4283aee80 /source/slang/emit.cpp | |
| parent | 2476c035ec15d3ee22239ebd1fe10e6e8c1e01e3 (diff) | |
Add basic GLSL lowering buffer `Buffer` loads
- This isn't going to work for writable buffers, and certainly not for writes
- As it exists right now, this shows a flaw in how I'm handling texture-type results on fetches
Diffstat (limited to 'source/slang/emit.cpp')
0 files changed, 0 insertions, 0 deletions
