diff options
| author | Tim Foley <tfoley@nvidia.com> | 2017-08-17 08:59:30 -0700 |
|---|---|---|
| committer | Tim Foley <tfoley@nvidia.com> | 2017-08-17 08:59:30 -0700 |
| commit | d13bd05164c6a3d0b7ba95bb415f6bfac4cfcb70 (patch) | |
| tree | d1b85e1553b0a81d2322f043d3e4022bd9d780c1 /slang.h | |
| parent | 3dd88c2eb5cd2e405cd5aa184a2cd45db6fb027a (diff) | |
Add a flag to control type splitting
The `-split-mixed-types` flag can be provided to command-line `slangc`, and the `SLANG_COMPILE_FLAG_SPLIT_MIXED_TYPE` flag can be passed to `spSetCompileFlags`.
Either of these turns on a mode where Slang will split types that included both resource and non-resource fields.
The declaration of such a type will just drop the resource fields, while a variable declare using such a type turns into multiple declararations: one for the non-resource fields, and then one for each resource field (recursively).
This behavior was already implemented for GLSL support, and this change just adds a flag so that the user can turn it on unconditionally.
Caveats:
- This does not apply in "full rewriter" mode, which is what happens if the user doesn't use any `import`s. I could try to fix that, but it seems like in that mode people are asking to bypass as much of the compiler as possible.
- When it *does* apply, it applies to user code as well as library/Slang code. So this will potentially rewrite the user's own HLSL in ways they wouldn't expect. I don't see a great way around it, though.
Diffstat (limited to 'slang.h')
| -rw-r--r-- | slang.h | 6 |
1 files changed, 5 insertions, 1 deletions
@@ -93,7 +93,11 @@ extern "C" typedef unsigned int SlangCompileFlags; enum { - SLANG_COMPILE_FLAG_NO_CHECKING = 1 << 0, /**< Disable semantic checking as much as possible. */ + /** Disable semantic checking as much as possible. */ + SLANG_COMPILE_FLAG_NO_CHECKING = 1 << 0, + + /* Split apart types that contain a mix of resource and non-resource data */ + SLANG_COMPILE_FLAG_SPLIT_MIXED_TYPES = 1 << 1, }; /*! |
