diff options
| author | Tim Foley <tfoley@nvidia.com> | 2017-08-17 08:59:30 -0700 |
|---|---|---|
| committer | Tim Foley <tfoley@nvidia.com> | 2017-08-17 08:59:30 -0700 |
| commit | d13bd05164c6a3d0b7ba95bb415f6bfac4cfcb70 (patch) | |
| tree | d1b85e1553b0a81d2322f043d3e4022bd9d780c1 | |
| parent | 3dd88c2eb5cd2e405cd5aa184a2cd45db6fb027a (diff) | |
Add a flag to control type splitting
The `-split-mixed-types` flag can be provided to command-line `slangc`, and the `SLANG_COMPILE_FLAG_SPLIT_MIXED_TYPE` flag can be passed to `spSetCompileFlags`.
Either of these turns on a mode where Slang will split types that included both resource and non-resource fields.
The declaration of such a type will just drop the resource fields, while a variable declare using such a type turns into multiple declararations: one for the non-resource fields, and then one for each resource field (recursively).
This behavior was already implemented for GLSL support, and this change just adds a flag so that the user can turn it on unconditionally.
Caveats:
- This does not apply in "full rewriter" mode, which is what happens if the user doesn't use any `import`s. I could try to fix that, but it seems like in that mode people are asking to bypass as much of the compiler as possible.
- When it *does* apply, it applies to user code as well as library/Slang code. So this will potentially rewrite the user's own HLSL in ways they wouldn't expect. I don't see a great way around it, though.
| -rw-r--r-- | slang.h | 6 | ||||
| -rw-r--r-- | source/slang/lower.cpp | 11 | ||||
| -rw-r--r-- | source/slang/options.cpp | 4 | ||||
| -rw-r--r-- | tests/rewriter/type-splitting.hlsl | 59 | ||||
| -rw-r--r-- | tests/rewriter/type-splitting.slang | 3 |
5 files changed, 82 insertions, 1 deletions
@@ -93,7 +93,11 @@ extern "C" typedef unsigned int SlangCompileFlags; enum { - SLANG_COMPILE_FLAG_NO_CHECKING = 1 << 0, /**< Disable semantic checking as much as possible. */ + /** Disable semantic checking as much as possible. */ + SLANG_COMPILE_FLAG_NO_CHECKING = 1 << 0, + + /* Split apart types that contain a mix of resource and non-resource data */ + SLANG_COMPILE_FLAG_SPLIT_MIXED_TYPES = 1 << 1, }; /*! diff --git a/source/slang/lower.cpp b/source/slang/lower.cpp index 7a12fc3b7..70c153902 100644 --- a/source/slang/lower.cpp +++ b/source/slang/lower.cpp @@ -2833,6 +2833,17 @@ struct LoweringVisitor // due to, e.g., bindless textures. shouldDesugarTupleTypes = true; } + else if( shared->compileRequest->compileFlags & SLANG_COMPILE_FLAG_SPLIT_MIXED_TYPES ) + { + // If the user is directly asking us to do this transformation, + // then obviously we need to do it. + // + // TODO: The way this is defined here means it will even apply to user + // HLSL code (not just code written in Slang). We may want to + // reconsider that choice, and only split things that originated in Slang. + // + shouldDesugarTupleTypes = true; + } bool isResultATupleType = false; bool hasAnyNonTupleFields = false; diff --git a/source/slang/options.cpp b/source/slang/options.cpp index a360695f2..0e329ccd2 100644 --- a/source/slang/options.cpp +++ b/source/slang/options.cpp @@ -254,6 +254,10 @@ struct OptionsParser //else if (argStr == "-no-checking") flags |= SLANG_COMPILE_FLAG_NO_CHECKING; + else if(argStr == "-split-mixed-types" ) + { + flags |= SLANG_COMPILE_FLAG_SPLIT_MIXED_TYPES; + } else if (argStr == "-backend" || argStr == "-target") { String name = tryReadCommandLineArgument(arg, &argCursor, argEnd); diff --git a/tests/rewriter/type-splitting.hlsl b/tests/rewriter/type-splitting.hlsl new file mode 100644 index 000000000..c8d69f5fd --- /dev/null +++ b/tests/rewriter/type-splitting.hlsl @@ -0,0 +1,59 @@ +//TEST:COMPARE_HLSL: -split-mixed-types -no-checking -target dxbc-assembly -profile ps_4_0 -entry main + +// Confirm that the `-split-mixed-types` flag works. + +#ifdef __SLANG__ + +// HLSL input: +// +// - Uses at least one `import` of Slang code +// - Uses an aggregate type that mixes resource and non-resource types +// + +__import type_splitting; + +struct Foo +{ + Texture2D t; + SamplerState s; + float2 u; +}; + +cbuffer C +{ + Foo foo; +} + +float4 main() : SV_Target +{ + return foo.t.Sample(foo.s, foo.u); +} + +#else + +// Equivalent raw HLSL: +// +// - Fields of resource type have been stripped from original type definition +// - Fields of resource type get hoisted out of variable declarations +// + +struct Foo +{ + float2 u; +}; + +cbuffer C +{ + Foo foo; +} + +Texture2D SLANG_parameterBlock_C_foo_t; +SamplerState SLANG_parameterBlock_C_foo_s; + +float4 main() : SV_Target +{ + return SLANG_parameterBlock_C_foo_t.Sample(SLANG_parameterBlock_C_foo_s, foo.u); +} + +#endif + diff --git a/tests/rewriter/type-splitting.slang b/tests/rewriter/type-splitting.slang new file mode 100644 index 000000000..548836fbb --- /dev/null +++ b/tests/rewriter/type-splitting.slang @@ -0,0 +1,3 @@ +//TEST_IGNORE_FILE: + +// This file only exists so that `type-splitting.hlsl` officially appears to be using some Slang code. |
