diff options
| author | yum <yum.food.vr@gmail.com> | 2025-03-26 19:03:56 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2025-03-26 19:03:57 -0700 |
| commit | d06ad83b227769d50be5217015fd43da73130685 (patch) | |
| tree | 3e5d809e87448d920fa963451963b69d68c50638 /README.md | |
| parent | fd0ce0d5562ec71e681c2e586a9acda1bf64893d (diff) | |
User can now specify MeshRenderer
This should really be automatic, but I'm too lazy to do that rn.
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -70,8 +70,9 @@ Toggle options are documented in two places: * You can override this with the `synced` and `saved` flags. * YOTS will not stop you from over-filling menus. * Auto-splitting menus is not yet implemented. -* The generated VRChat parameter and animator parameters use the "name" field. - No namespacing is applied. +* The generated VRChat parameter and animator parameters are simply + "menuPath/name". For example, if you create a toggle called "Shirt" in the + menu "/Clothes", the parameter is called "/Clothes/Shirt". * The generated animator has exactly as many layers as the maximum length of any dependency chain in your dependency graph. * The generated animator's parameters and layers are simply appended to your |
