From d06ad83b227769d50be5217015fd43da73130685 Mon Sep 17 00:00:00 2001 From: yum Date: Wed, 26 Mar 2025 19:03:56 -0700 Subject: User can now specify MeshRenderer This should really be automatic, but I'm too lazy to do that rn. --- README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index d8e26bd..068d86a 100644 --- a/README.md +++ b/README.md @@ -70,8 +70,9 @@ Toggle options are documented in two places: * You can override this with the `synced` and `saved` flags. * YOTS will not stop you from over-filling menus. * Auto-splitting menus is not yet implemented. -* The generated VRChat parameter and animator parameters use the "name" field. - No namespacing is applied. +* The generated VRChat parameter and animator parameters are simply + "menuPath/name". For example, if you create a toggle called "Shirt" in the + menu "/Clothes", the parameter is called "/Clothes/Shirt". * The generated animator has exactly as many layers as the maximum length of any dependency chain in your dependency graph. * The generated animator's parameters and layers are simply appended to your -- cgit v1.2.3