| Branch | Commit message | Author | Age | |
|---|---|---|---|---|
| master | Name resolution now only works for gameobjects with a meshrenderer or skinned... | yum | 3 months | |
| Tag | Download | Author | Age | |
| v1.1.0 | commit 0c34a42ecc... | yum | 15 months | |
| v1.0.0 | commit 4cb2a2be4b... | yum | 15 months | |
| Age | Commit message | Author | ||
| 2026-03-09 | Name resolution now only works for gameobjects with a meshrenderer or skinned...HEADmaster | yum | ||
| 2026-03-08 | Implement object sets feature | yum | ||
| 2026-03-08 | Apply name resolution to blendshapes & shader toggles | yum | ||
| 2026-03-08 | Update README | yum | ||
| 2026-03-08 | Add blendshape list field | yum | ||
| 2026-03-03 | Names are now resolved at build time | yum | ||
| 2026-03-03 | Support multiple YOTS instances on one avatar | yum | ||
| 2025-12-03 | add inverted mesh toggle list to togglespec | yum | ||
| 2025-11-30 | add top-level offValue/onValue | yum | ||
| 2025-11-09 | add `disabled` field | yum | ||
| [...] | ||||
