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* Add bayer matrices & grabpass-based lens shaderyum2025-01-31
* Add ability to swap decal slotsyum2025-01-27
* Tweak clearcoatyum2025-01-22
* Add UV domain warping, box discard gimmicksyum2025-01-20
* Add terrain gimmick (ds2_11) and analytic fog (fog01)yum2025-01-19
* Use quad intrinsics to compute trochoid normalsyum2025-01-17
* Continue fucking with trochoid normalsyum2025-01-16
* Fog cleanupyum2024-11-05
* Lots of tweaksyum2024-11-03
* Fog uses interleaved gradient noise instead of white noiseyum2024-11-02
* add water stuffyum2024-10-24
* Add gerstner water gimmickyum2024-10-23
* Add fog parameters; add Unity fog to fwd/add passesyum2024-10-08
* Add fog gimmickyum2024-10-07
* Add new eye gimmickyum2024-09-29
* Add letter grid gimmickyum2024-09-28
* Add shader inlining toolingyum2024-09-18
* Start new eye shader, add UV mirror flippingyum2024-09-10
* Add glitter option to rim lightingyum2024-06-25
* Initial commityum2024-04-22