| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Add bayer matrices & grabpass-based lens shader | yum | 2025-01-31 |
| * | Add ability to swap decal slots | yum | 2025-01-27 |
| * | Tweak clearcoat | yum | 2025-01-22 |
| * | Add UV domain warping, box discard gimmicks | yum | 2025-01-20 |
| * | Add terrain gimmick (ds2_11) and analytic fog (fog01) | yum | 2025-01-19 |
| * | Use quad intrinsics to compute trochoid normals | yum | 2025-01-17 |
| * | Continue fucking with trochoid normals | yum | 2025-01-16 |
| * | Fog cleanup | yum | 2024-11-05 |
| * | Lots of tweaks | yum | 2024-11-03 |
| * | Fog uses interleaved gradient noise instead of white noise | yum | 2024-11-02 |
| * | add water stuff | yum | 2024-10-24 |
| * | Add gerstner water gimmick | yum | 2024-10-23 |
| * | Add fog parameters; add Unity fog to fwd/add passes | yum | 2024-10-08 |
| * | Add fog gimmick | yum | 2024-10-07 |
| * | Add new eye gimmick | yum | 2024-09-29 |
| * | Add letter grid gimmick | yum | 2024-09-28 |
| * | Add shader inlining tooling | yum | 2024-09-18 |
| * | Start new eye shader, add UV mirror flipping | yum | 2024-09-10 |
| * | Add glitter option to rim lighting | yum | 2024-06-25 |
| * | Initial commit | yum | 2024-04-22 |
