index
:
Tooner.git
master
A toon shader for Unity's BIRP.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
*
Add cutout noise scale slider
yum
2024-11-30
*
Fix gen_atlas
yum
2024-11-30
*
Begin work generating an msdf atlas indexed by ascii codepoint
yum
2024-11-30
*
Interleaved gradient noise is now parameterized by frame count
yum
2024-11-26
*
Add multiply mode to pbr overlays
yum
2024-11-26
*
Add ACES filmic toggle to main shader
yum
2024-11-18
*
Refactor tonemapping curves into their own headers
yum
2024-11-18
*
Update function name
yum
2024-11-17
*
Add brightness clamping to fog
yum
2024-11-17
*
Add ACES tonemapping to fog
yum
2024-11-16
*
Fox texture samples now use point
yum
2024-11-16
*
Add seed to interleaved gradient noise cutout
yum
2024-11-09
*
Add separate sliders for diffuse/direct lighting
yum
2024-11-09
*
Tweak fog diffuse
yum
2024-11-08
*
Optimize fog again
yum
2024-11-08
*
Fog domain warping now occurs in 3d
yum
2024-11-07
*
Fog tweaks
yum
2024-11-07
*
Begin experimenting with domain warping
yum
2024-11-06
*
Add baked normals & ltcgi to fog
yum
2024-11-06
*
Fog cleanup
yum
2024-11-05
*
Add toggle to light fog emitter with normals
yum
2024-11-04
*
Add fog normals
yum
2024-11-04
*
oops
yum
2024-11-04
*
Begin work adding normals to fog
yum
2024-11-04
*
Specular lighting now wraps
yum
2024-11-04
*
3d white noise generator now supports different dimensionality
yum
2024-11-04
*
Add noise mask option to cutout shading mode
yum
2024-11-04
*
Add interleaved gradient noise cutout mode
yum
2024-11-03
*
Misc
yum
2024-11-03
*
Lots of tweaks
yum
2024-11-03
*
Fix energy preservation in emitter sampling
yum
2024-11-03
*
hack: Apply interleaved gradient noise to direct light
yum
2024-11-02
*
idk why this was off
yum
2024-11-02
*
Fog uses interleaved gradient noise instead of white noise
yum
2024-11-02
*
Step size no longer depends on density
yum
2024-11-02
*
Remove redundant saturate
yum
2024-11-02
*
Can now specify interpolation mode on most important textures
yum
2024-10-29
*
Bugfixes
yum
2024-10-28
*
Begin optimizing gerstner demo
yum
2024-10-26
*
Update cloning
yum
2024-10-26
*
Add features for constant rim lighting view direction
yum
2024-10-25
*
add water stuff
yum
2024-10-24
*
Refine origin damping behavior, fix normals precision
yum
2024-10-23
*
Add gerstner water gimmick
yum
2024-10-23
*
Begin work on aurora gimmick
yum
2024-10-17
*
Add toggle for unity fog
yum
2024-10-17
*
More fog golfing
yum
2024-10-15
*
Clean up fog code before tensorizing
yum
2024-10-15
*
Mitigate fog noise in desktop mode
yum
2024-10-15
*
Fix fog time scaling
yum
2024-10-13
[next]