diff options
| author | yum <yum.food.vr@gmail.com> | 2024-11-17 01:55:31 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-11-17 01:55:31 -0800 |
| commit | 43df9fc828a0103ebac98194dbf3f19b88ebed75 (patch) | |
| tree | 8617d166ddc7cd20518e9af2429afb570072d2ce | |
| parent | 2f8b9552ad99c525f02f3c48c4e451fa6d5d44e8 (diff) | |
Update function name
Aces filmic is more accurate than just "aces".
| -rw-r--r-- | fog.cginc | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -211,7 +211,7 @@ float fog00_map_dr( // https://knarkowicz.wordpress.com/2016/01/06/aces-filmic-tone-mapping-curve/ // cc0 -float3 ACES(float3 x) { +float3 AcesFilmic(float3 x) { float a = 2.51f; float b = 0.03f; float c = 2.43f; @@ -415,7 +415,7 @@ Fog00PBR getFog00(v2f i, ToonerData tdata) { //pbr.albedo.rgb += ign(tdata.screen_uv_round) * .00390625; // Remap onto [0, 1] - pbr.albedo.rgb = ACES(pbr.albedo.rgb); + pbr.albedo.rgb = AcesFilmic(pbr.albedo.rgb); // Clamp so max brightness is comfortable. Do it in perceptually uniform // space to avoid affecting saturation. pbr.albedo.rgb = LRGBtoOKLAB(pbr.albedo.rgb); |
