diff options
| author | yum <yum.food.vr@gmail.com> | 2024-08-10 13:41:58 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-08-10 13:41:58 -0700 |
| commit | 8948b000fb82cea4ce1d966a669daf68bfeb3166 (patch) | |
| tree | c607bcd235dd2abf58a0eb2986d089027d5aff22 /feature_macros.cginc | |
| parent | 9035231332e55f9995618f3b65ab8b05d9b52023 (diff) | |
Implement metallics in PBR overlay
Diffstat (limited to 'feature_macros.cginc')
| -rw-r--r-- | feature_macros.cginc | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/feature_macros.cginc b/feature_macros.cginc index 7012703..22e248c 100644 --- a/feature_macros.cginc +++ b/feature_macros.cginc @@ -39,6 +39,7 @@ #pragma shader_feature_local _ _PBR_OVERLAY0_NORMAL_MAP #pragma shader_feature_local _ _PBR_OVERLAY0_ROUGHNESS #pragma shader_feature_local _ _PBR_OVERLAY0_ROUGHNESS_MAP +#pragma shader_feature_local _ _PBR_OVERLAY0_METALLIC #pragma shader_feature_local _ _PBR_OVERLAY0_METALLIC_MAP #pragma shader_feature_local _ _PBR_OVERLAY0_MASK #pragma shader_feature_local _ _PBR_OVERLAY0_MIX_ALPHA_BLEND @@ -53,6 +54,7 @@ #pragma shader_feature_local _ _PBR_OVERLAY1_NORMAL_MAP #pragma shader_feature_local _ _PBR_OVERLAY1_ROUGHNESS #pragma shader_feature_local _ _PBR_OVERLAY1_ROUGHNESS_MAP +#pragma shader_feature_local _ _PBR_OVERLAY1_METALLIC #pragma shader_feature_local _ _PBR_OVERLAY1_METALLIC_MAP #pragma shader_feature_local _ _PBR_OVERLAY1_MASK #pragma shader_feature_local _ _PBR_OVERLAY1_MIX_ALPHA_BLEND @@ -67,6 +69,7 @@ #pragma shader_feature_local _ _PBR_OVERLAY2_NORMAL_MAP #pragma shader_feature_local _ _PBR_OVERLAY2_ROUGHNESS #pragma shader_feature_local _ _PBR_OVERLAY2_ROUGHNESS_MAP +#pragma shader_feature_local _ _PBR_OVERLAY2_METALLIC #pragma shader_feature_local _ _PBR_OVERLAY2_METALLIC_MAP #pragma shader_feature_local _ _PBR_OVERLAY2_MASK #pragma shader_feature_local _ _PBR_OVERLAY2_MIX_ALPHA_BLEND @@ -81,6 +84,7 @@ #pragma shader_feature_local _ _PBR_OVERLAY3_NORMAL_MAP #pragma shader_feature_local _ _PBR_OVERLAY3_ROUGHNESS #pragma shader_feature_local _ _PBR_OVERLAY3_ROUGHNESS_MAP +#pragma shader_feature_local _ _PBR_OVERLAY3_METALLIC #pragma shader_feature_local _ _PBR_OVERLAY3_METALLIC_MAP #pragma shader_feature_local _ _PBR_OVERLAY3_MASK #pragma shader_feature_local _ _PBR_OVERLAY3_MIX_ALPHA_BLEND |
