diff options
| author | yum <yum.food.vr@gmail.com> | 2024-07-09 14:07:29 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-07-09 14:07:29 -0700 |
| commit | a4c1f583e151e33cd9979a9429c622309e8e9ea6 (patch) | |
| tree | 1f5424c1f73f34f8371eba04406277b62ae2ba7a /Editor | |
| parent | c9c6cbbe7ad1cd904c1b999d7820a1940f507833 (diff) | |
Add hacky multiplier to location quantization gimmick
Useful for animation.
Diffstat (limited to 'Editor')
| -rw-r--r-- | Editor/tooner.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Editor/tooner.cs b/Editor/tooner.cs index 0e6b6e3..dedc28c 100644 --- a/Editor/tooner.cs +++ b/Editor/tooner.cs @@ -853,6 +853,8 @@ public class ToonerGUI : ShaderGUI { editor.FloatProperty(bc, "Precision"); bc = FindProperty("_Gimmick_Quantize_Location_Direction"); editor.FloatProperty(bc, "Direction"); + bc = FindProperty("_Gimmick_Quantize_Location_Multiplier"); + editor.RangeProperty(bc, "Multiplier"); bc = FindProperty("_Gimmick_Quantize_Location_Mask"); editor.TexturePropertySingleLine( MakeLabel(bc, "Mask"), |
