From a4c1f583e151e33cd9979a9429c622309e8e9ea6 Mon Sep 17 00:00:00 2001 From: yum Date: Tue, 9 Jul 2024 14:07:29 -0700 Subject: Add hacky multiplier to location quantization gimmick Useful for animation. --- Editor/tooner.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Editor') diff --git a/Editor/tooner.cs b/Editor/tooner.cs index 0e6b6e3..dedc28c 100644 --- a/Editor/tooner.cs +++ b/Editor/tooner.cs @@ -853,6 +853,8 @@ public class ToonerGUI : ShaderGUI { editor.FloatProperty(bc, "Precision"); bc = FindProperty("_Gimmick_Quantize_Location_Direction"); editor.FloatProperty(bc, "Direction"); + bc = FindProperty("_Gimmick_Quantize_Location_Multiplier"); + editor.RangeProperty(bc, "Multiplier"); bc = FindProperty("_Gimmick_Quantize_Location_Mask"); editor.TexturePropertySingleLine( MakeLabel(bc, "Mask"), -- cgit v1.2.3