summaryrefslogtreecommitdiffstats
path: root/Editor
diff options
context:
space:
mode:
authoryum <yum.food.vr@gmail.com>2024-08-22 02:15:28 -0700
committeryum <yum.food.vr@gmail.com>2024-08-22 02:15:28 -0700
commit3625c7c4e2f0d6e0e127ee2102aa5a8f6f0346c8 (patch)
tree7340678de073e2ab5377c695da00028d24c87be0 /Editor
parent6647234da5e504b48cd2a72c52e24e9696ff9ee9 (diff)
Add second indirect specular lighting factor
First one is probably being used for animations. Second one is static.
Diffstat (limited to 'Editor')
-rw-r--r--Editor/tooner.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/Editor/tooner.cs b/Editor/tooner.cs
index ccd07c1..23fdafa 100644
--- a/Editor/tooner.cs
+++ b/Editor/tooner.cs
@@ -1591,6 +1591,11 @@ public class ToonerGUI : ShaderGUI {
bc,
"Indirect specular multiplier");
+ bc = FindProperty("_Indirect_Specular_Lighting_Factor2");
+ editor.RangeProperty(
+ bc,
+ "Secondary ind. spec. multiplier");
+
bc = FindProperty("_Indirect_Diffuse_Lighting_Factor");
editor.RangeProperty(
bc,