diff options
| author | yum <yum.food.vr@gmail.com> | 2024-08-22 01:45:12 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-08-22 01:45:12 -0700 |
| commit | 6647234da5e504b48cd2a72c52e24e9696ff9ee9 (patch) | |
| tree | fabeb130753aad74150d1b3a43398058372e1baf /Editor | |
| parent | 5c3223949546fee336ba50e5e33736b83c450d78 (diff) | |
Matcap can now overwrite rim lighting in a configurable way
Diffstat (limited to 'Editor')
| -rw-r--r-- | Editor/tooner.cs | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/Editor/tooner.cs b/Editor/tooner.cs index 8cb4d07..ccd07c1 100644 --- a/Editor/tooner.cs +++ b/Editor/tooner.cs @@ -545,6 +545,15 @@ public class ToonerGUI : ShaderGUI { bc.floatValue = enabled ? 1.0f : 0.0f; SetKeyword($"_MATCAP{i}_DISTORTION0", enabled); + for (int j = 0; j < 4; j++) { + bc = FindProperty($"_Matcap{i}_Overwrite_Rim_Lighting_{j}"); + enabled = bc.floatValue > 1E-6; + EditorGUI.BeginChangeCheck(); + enabled = EditorGUILayout.Toggle($"Overwrite rim lighting {j}", enabled); + EditorGUI.EndChangeCheck(); + bc.floatValue = enabled ? 1.0f : 0.0f; + } + EditorGUI.indentLevel -= 1; } } |
