From 3625c7c4e2f0d6e0e127ee2102aa5a8f6f0346c8 Mon Sep 17 00:00:00 2001 From: yum Date: Thu, 22 Aug 2024 02:15:28 -0700 Subject: Add second indirect specular lighting factor First one is probably being used for animations. Second one is static. --- Editor/tooner.cs | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'Editor') diff --git a/Editor/tooner.cs b/Editor/tooner.cs index ccd07c1..23fdafa 100644 --- a/Editor/tooner.cs +++ b/Editor/tooner.cs @@ -1591,6 +1591,11 @@ public class ToonerGUI : ShaderGUI { bc, "Indirect specular multiplier"); + bc = FindProperty("_Indirect_Specular_Lighting_Factor2"); + editor.RangeProperty( + bc, + "Secondary ind. spec. multiplier"); + bc = FindProperty("_Indirect_Diffuse_Lighting_Factor"); editor.RangeProperty( bc, -- cgit v1.2.3