diff options
| author | yum <yum.food.vr@gmail.com> | 2024-08-28 15:25:36 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-08-28 15:25:36 -0700 |
| commit | 86c935309c24b92b8ad66ceb4fc58ed668d39ba6 (patch) | |
| tree | 1ac8a465ae8a15edddeabe700b6c7c677d93436d | |
| parent | 101d318cb47dae36010fe856d901c86a467d0f4e (diff) | |
Put stencil block in additive & shadow caster passes
For now, base properties apply here.
| -rw-r--r-- | tooner.shader | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/tooner.shader b/tooner.shader index 82f62a3..6799645 100644 --- a/tooner.shader +++ b/tooner.shader @@ -537,6 +537,13 @@ Shader "yum_food/tooner" ZWrite Off Cull [_Cull] + Stencil { + Ref [_Stencil_Ref_Base] + Comp [_Stencil_Comp_Base] + Pass [_Stencil_Pass_Op_Base] + Fail [_Stencil_Fail_Op_Base] + } + CGPROGRAM #pragma target 5.0 @@ -588,6 +595,14 @@ Shader "yum_food/tooner" Tags { "LightMode" = "ShadowCaster" } + + Stencil { + Ref [_Stencil_Ref_Base] + Comp [_Stencil_Comp_Base] + Pass [_Stencil_Pass_Op_Base] + Fail [_Stencil_Fail_Op_Base] + } + CGPROGRAM #pragma target 5.0 #pragma multi_compile_instancing |
