From 86c935309c24b92b8ad66ceb4fc58ed668d39ba6 Mon Sep 17 00:00:00 2001 From: yum Date: Wed, 28 Aug 2024 15:25:36 -0700 Subject: Put stencil block in additive & shadow caster passes For now, base properties apply here. --- tooner.shader | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/tooner.shader b/tooner.shader index 82f62a3..6799645 100644 --- a/tooner.shader +++ b/tooner.shader @@ -537,6 +537,13 @@ Shader "yum_food/tooner" ZWrite Off Cull [_Cull] + Stencil { + Ref [_Stencil_Ref_Base] + Comp [_Stencil_Comp_Base] + Pass [_Stencil_Pass_Op_Base] + Fail [_Stencil_Fail_Op_Base] + } + CGPROGRAM #pragma target 5.0 @@ -588,6 +595,14 @@ Shader "yum_food/tooner" Tags { "LightMode" = "ShadowCaster" } + + Stencil { + Ref [_Stencil_Ref_Base] + Comp [_Stencil_Comp_Base] + Pass [_Stencil_Pass_Op_Base] + Fail [_Stencil_Fail_Op_Base] + } + CGPROGRAM #pragma target 5.0 #pragma multi_compile_instancing -- cgit v1.2.3