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A toon shader for Unity's BIRP.
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Impostors.cs
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Add emissions, remove impostor code
yum
2026-02-26
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Impostors: baking script now auto-scales bounds
yum
2026-01-18
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Impostors: generate assets based on hierarchy path
yum
2026-01-18
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Impostors: combine metallic gloss & depth atlases
yum
2026-01-18
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Impostors: begin optimization work
yum
2026-01-18
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Impostors: continue work on depth, getting closer
yum
2026-01-17
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Impostors: continue work on depth
yum
2026-01-17
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Impostors: fix bounding sphere scale
yum
2026-01-16
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Impostors: fix script w/ vrchat uploads
yum
2026-01-15
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Impostors: add parallax correction
yum
2026-01-15
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Impostors: dilate baked textures
yum
2026-01-15
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Impostors: implement metallic gloss, normals
yum
2026-01-14
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Impostors: integrate into 3ner
yum
2026-01-14
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Impostors: baker now records albedo, normal, gloss, and depth
yum
2026-01-14
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Impostors: fix depth capture
yum
2026-01-13
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Impostors: implement simple grid snapped impostor particle
yum
2026-01-13
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Impostors: add layer mask, skybox toggle
yum
2026-01-13
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Impostors: Fix framing, adjust params, attempt to fix save logic
yum
2026-01-13
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Impostors: begin work on impostor baking script
yum
2026-01-13