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path: root/Scripts/Fold/Editor/KeyframeNodeView.cs
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* Fold: drop NodeGraphProcessoryum2026-01-06
* Fold: add more nodesyum2026-01-02
* Fold: implement dynamic branching in shaderyum2026-01-02
* Fold: add Serialize() method to fold nodesyum2026-01-02
* Fold: simplify codeyum2026-01-02
* Fold: Keyframe node shows errors when input wrong typeyum2026-01-02
* Fold: Introduce keyframe nodeyum2026-01-01