| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Fold: move from visual programming to fluent builder | yum | 2026-01-12 |
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| * | Fold: big rewrite | yum | 2026-01-06 |
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| * | Fold: fix save/restore logic | yum | 2026-01-06 |
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| * | Fold: add undo, fix shift+click | yum | 2026-01-06 |
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| * | Fold: drop NodeGraphProcessor | yum | 2026-01-06 |
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| * | Fold: simplify code | yum | 2026-01-02 |
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| * | Fold: add graph persistence | yum | 2026-01-02 |
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| * | Fold: Introduce keyframe node | yum | 2026-01-01 |
| | | | | | | Connect a GameObject and a chain of FoldNodes, then click the keyframe button. Actual keyframe logic not yet implemented. | ||
| * | Begin work on "Fold," a node UI for manipulating vertex deformations | yum | 2026-01-01 |
| The idea is to expose a visual programming environment to speed up & simplify animating vertex deformation effects. | |||
