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authoryum <yum.food.vr@gmail.com>2026-01-01 17:19:27 -0800
committeryum <yum.food.vr@gmail.com>2026-01-01 17:19:27 -0800
commit2b5a62829cd53139d62b2f3ffa3a56f600e43733 (patch)
tree81d74302ce9ac7ec5d8688bc3954bd061cfed805 /Scripts/Fold/Editor/FoldWindow.cs
parentd06bf919efd978f018ddcb4e2d5807a7783fcc84 (diff)
Fold: Introduce keyframe node
Connect a GameObject and a chain of FoldNodes, then click the keyframe button. Actual keyframe logic not yet implemented.
Diffstat (limited to 'Scripts/Fold/Editor/FoldWindow.cs')
-rw-r--r--Scripts/Fold/Editor/FoldWindow.cs4
1 files changed, 1 insertions, 3 deletions
diff --git a/Scripts/Fold/Editor/FoldWindow.cs b/Scripts/Fold/Editor/FoldWindow.cs
index 186008c..0203db1 100644
--- a/Scripts/Fold/Editor/FoldWindow.cs
+++ b/Scripts/Fold/Editor/FoldWindow.cs
@@ -29,11 +29,9 @@ public class FoldWindow : BaseGraphWindow
{
titleContent = new GUIContent("Fold");
+ // Create the graph view with our custom view
if (graphView == null)
- {
graphView = new FoldGraphView(this);
- graphView.Add(new FoldToolbarView(graphView));
- }
rootView.Add(graphView);
}