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* add l2 -> l infinity norm deformationyum2025-11-01
* some ray marchingyum2025-10-28
* add machinery for multiple uv channelsyum2025-10-28
* add logical time featureyum2025-10-28
* add fbm deformation effectyum2025-10-18
* tessellate in screen space, and add sine wave deformation effectyum2025-10-17
* add shadowcasteryum2025-10-12
* fornite updateyum2025-10-12
* add geometry shaderyum2025-10-12
* add uv scroll, aniso16, and finish tubesyum2025-10-12
* add plane<->tube deformation shaderyum2025-10-12
* gay behavioryum2025-10-12
* add unlit toggle, adjust IBLyum2025-10-04
* Add cloth lobe & IBL DFG LUTsyum2025-08-08
* add clearcoatyum2025-08-07
* add base color, normal, and metallic gloss texturesyum2025-08-07
* begin roughing out marble gimmickyum2025-08-07
* more cleanup; add mesh normalsyum2025-08-06
* initial commityum2025-08-06