diff options
| author | yum <yum.food.vr@gmail.com> | 2026-03-30 18:43:30 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2026-03-30 18:43:34 -0700 |
| commit | c7c1f7733eac8d28faed999ee0dc4796d16a6ade (patch) | |
| tree | 7b67125cef30f104ac7fefbafeb7eca82de4f5b4 /features.cginc | |
| parent | 46265149d719c0ebb61b0b72d9884f8bb5a76f4b (diff) | |
Add heightmaps to burley tiling
Also add --homo flag to gaussianize. This "homogenizes" the input by
removing low frequency energy from the DFT of the image luma.
Diffstat (limited to 'features.cginc')
| -rwxr-xr-x | features.cginc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/features.cginc b/features.cginc index 09a2c30..312af41 100755 --- a/features.cginc +++ b/features.cginc @@ -82,6 +82,7 @@ #pragma shader_feature_local _DEBUG_VIEW_WORLD_SPACE_NORMALS #pragma shader_feature_local _DEBUG_VIEW_OBJECT_SPACE_NORMALS #pragma shader_feature_local _DEBUG_VIEW_METALLIC_GLOSS +#pragma shader_feature_local _DEBUG_VIEW_HEIGHT #pragma shader_feature_local _DEBUG_VIEW_DEPTH #pragma shader_feature_local _DEBUG_VIEW_DIRECT_NOH #pragma shader_feature_local _DEBUG_VIEW_DIRECT_LOH @@ -111,9 +112,7 @@ //ifex _Parallax_Heightmap_Enabled==0 #pragma shader_feature_local _PARALLAX_HEIGHTMAP -//endex - -//ifex _Parallax_Heightmap_Ray_Marching_Enabled==0 +#pragma shader_feature_local _PARALLAX_HEIGHTMAP_TEXTURE #pragma shader_feature_local _PARALLAX_HEIGHTMAP_RAY_MARCHING //endex @@ -243,6 +242,7 @@ //ifex _Burley_Tiling_Enabled==0 #pragma shader_feature_local _BURLEY_TILING +#pragma shader_feature_local _BURLEY_TILING_HEIGHTMAP #pragma shader_feature_local _BURLEY_TILING_SMOOTHNESS #pragma shader_feature_local _BURLEY_TILING_SMOOTHNESS_INVERT #pragma shader_feature_local _BURLEY_TILING_NORMAL |
