| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Push eyeVec into fragment | yum | 2026-01-20 |
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| * | spotlight, clearcoat bugfixes; and add third matcap | yum | 2025-11-09 |
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| * | add second matcap slot | yum | 2025-02-28 |
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| * | fix matcap/rl mask tiling | yum | 2025-02-28 |
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| * | matcaps/rim lighting can now affect lighting in addition to albedo | yum | 2025-02-26 |
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| * | Add matcap quantization | yum | 2025-02-20 |
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| * | Add ability to quantize NoL | yum | 2025-02-20 |
| | | | | | Also add 2 more rim lighting slots | ||
| * | Add directionality and quantization to rim lighting | yum | 2025-02-20 |
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| * | Add matcaps and rim lighting | yum | 2025-02-18 |
| * Add min brightness * MainTex and BumpMap can be independently tiled * Fix outlines * Remove lightDirTS (unused) * Normalize i.normal in pixel shader * Elide unused AO when locked * Wrap lines at 80 columns | |||
