| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Add anisotropic reflections | yum | 2026-01-24 |
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| * | buncha shit | yum | 2025-07-30 |
| | | | | | | | | | | | - overhaul gradient normals to take a (dFy/dx, dFy/dz) input, and optionally two more: (dFx/dx, dFx/dz) and (dFz/dx, dFz/z) - this is what fft water needs - put YumPbr into data.cginc - fix tessellation compiler errors - remove tessellation frustum culling, seems to have been buggy - remove not impactful brdf code | ||
| * | add support for bakery normal maps | yum | 2025-06-23 |
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| * | brdf tweaks | yum | 2025-06-15 |
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| * | Fix some filamented inconsistencies | yum | 2025-06-13 |
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| * | bugfix: metallics now have tint | yum | 2025-02-28 |
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| * | add basic clearcoat lobe | yum | 2025-02-28 |
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| * | Add emission, fine-tune quantized specular | yum | 2025-02-20 |
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| * | Add specular quantization | yum | 2025-02-20 |
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| * | Remove normal shadowing feature | yum | 2025-02-12 |
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| * | fix normal bugs, add normal shadowing | yum | 2025-02-12 |
| | | | | | going to remove normal shadowing, it's not worth the complexity | ||
| * | Add code | yum | 2025-02-11 |
| Implement basic diffuse and specular BRDF based heavily on silent's filamented shader. | |||
