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authoryum <yum.food.vr@gmail.com>2025-02-26 15:06:36 -0800
committeryum <yum.food.vr@gmail.com>2025-02-26 15:06:36 -0800
commitd10dca271fd69606bde8e0a0e104db9140bfe52e (patch)
tree02f42428ca3e08f986c8253e2804a2359dbdadb8 /2ner.shader
parent0264f5e767b0b54e82b7c11457b491be555be577 (diff)
matcaps/rim lighting can now affect lighting in addition to albedo
Diffstat (limited to '2ner.shader')
-rw-r--r--2ner.shader10
1 files changed, 10 insertions, 0 deletions
diff --git a/2ner.shader b/2ner.shader
index 23cbd74..c1433e7 100644
--- a/2ner.shader
+++ b/2ner.shader
@@ -93,6 +93,8 @@ Shader "yum_food/2ner"
[Toggle(_)]_Matcap0_Invert("Invert", Float) = 0
[ThryWideEnum(Replace, 0, Add, 1, Multiply, 2, Subtract, 3, AddProduct, 4)]
_Matcap0_Mode("Mode", Int) = 0
+ [ThryWideEnum(_0000b, 0, _0001b, 1, _0010b, 2, _0011b, 3, _0100b, 4, _0101b, 5, _0110b, 6, _0111b, 7, _1000b, 8, _1001b, 9, _1010b, 10, _1011b, 11, _1100b, 12, _1101b, 13, _1110b, 14, _1111b, 15)]
+ _Matcap0_Target_Mask("Target mask (albedo|diffuse<<1|specular<<2)", Int) = 1
_Matcap0_Strength("Strength", Float) = 1
//ifex _Matcap0_Mask_Enabled==0
[HideInInspector] m_start_Matcap0_Mask("Mask", Float) = 0
@@ -120,6 +122,8 @@ Shader "yum_food/2ner"
_Rim_Lighting0_Brightness("Brightness", Float) = 1
[ThryWideEnum(Replace, 0, Add, 1, Multiply, 2, Subtract, 3, AddProduct, 4)]
_Rim_Lighting0_Mode("Mode", Int) = 0
+ [ThryWideEnum(_0000b, 0, _0001b, 1, _0010b, 2, _0011b, 3, _0100b, 4, _0101b, 5, _0110b, 6, _0111b, 7, _1000b, 8, _1001b, 9, _1010b, 10, _1011b, 11, _1100b, 12, _1101b, 13, _1110b, 14, _1111b, 15)]
+ _Rim_Lighting0_Target_Mask("Target mask (albedo|diffuse<<1|specular<<2)", Int) = 1
//ifex _Rim_Lighting0_Mask_Enabled==0
[HideInInspector] m_start_Rim_Lighting0_Mask("Mask", Float) = 0
[ThryToggle(_RIM_LIGHTING0_MASK)]_Rim_Lighting0_Mask_Enabled("Enable", Float) = 0
@@ -151,6 +155,8 @@ Shader "yum_food/2ner"
_Rim_Lighting1_Brightness("Brightness", Float) = 1
[ThryWideEnum(Replace, 0, Add, 1, Multiply, 2, Subtract, 3, AddProduct, 4)]
_Rim_Lighting1_Mode("Mode", Int) = 0
+ [ThryWideEnum(_0000b, 0, _0001b, 1, _0010b, 2, _0011b, 3, _0100b, 4, _0101b, 5, _0110b, 6, _0111b, 7, _1000b, 8, _1001b, 9, _1010b, 10, _1011b, 11, _1100b, 12, _1101b, 13, _1110b, 14, _1111b, 15)]
+ _Rim_Lighting1_Target_Mask("Target mask (albedo|diffuse<<1|specular<<2)", Int) = 1
//ifex _Rim_Lighting1_Mask_Enabled==0
[HideInInspector] m_start_Rim_Lighting1_Mask("Mask", Float) = 0
[ThryToggle(_RIM_LIGHTINg1_MASK)]_Rim_Lighting1_Mask_Enabled("Enable", Float) = 0
@@ -182,6 +188,8 @@ Shader "yum_food/2ner"
_Rim_Lighting2_Brightness("Brightness", Float) = 1
[ThryWideEnum(Replace, 0, Add, 1, Multiply, 2, Subtract, 3, AddProduct, 4)]
_Rim_Lighting2_Mode("Mode", Int) = 0
+ [ThryWideEnum(_0000b, 0, _0001b, 1, _0010b, 2, _0011b, 3, _0100b, 4, _0101b, 5, _0110b, 6, _0111b, 7, _1000b, 8, _1001b, 9, _1010b, 10, _1011b, 11, _1100b, 12, _1101b, 13, _1110b, 14, _1111b, 15)]
+ _Rim_Lighting2_Target_Mask("Target mask (albedo|diffuse<<1|specular<<2)", Int) = 1
//ifex _Rim_Lighting2_Mask_Enabled==0
[HideInInspector] m_start_Rim_Lighting2_Mask("Mask", Float) = 0
[ThryToggle(_RIM_LIGHTING2_MASK)]_Rim_Lighting2_Mask_Enabled("Enable", Float) = 0
@@ -213,6 +221,8 @@ Shader "yum_food/2ner"
_Rim_Lighting3_Brightness("Brightness", Float) = 1
[ThryWideEnum(Replace, 0, Add, 1, Multiply, 2, Subtract, 3, AddProduct, 4)]
_Rim_Lighting3_Mode("Mode", Int) = 0
+ [ThryWideEnum(_0000b, 0, _0001b, 1, _0010b, 2, _0011b, 3, _0100b, 4, _0101b, 5, _0110b, 6, _0111b, 7, _1000b, 8, _1001b, 9, _1010b, 10, _1011b, 11, _1100b, 12, _1101b, 13, _1110b, 14, _1111b, 15)]
+ _Rim_Lighting3_Target_Mask("Target mask (albedo|diffuse<<1|specular<<2)", Int) = 1
//ifex _Rim_Lighting3_Mask_Enabled==0
[HideInInspector] m_start_Rim_Lighting3_Mask("Mask", Float) = 0
[ThryToggle(_RIM_LIGHTING3_MASK)]_Rim_Lighting3_Mask_Enabled("Enable", Float) = 0