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// cuda-pipeline-state.h
#pragma once
#include "cuda-base.h"
#include "cuda-shader-program.h"
namespace gfx
{
#ifdef GFX_ENABLE_CUDA
using namespace Slang;
namespace cuda
{
class PipelineStateImpl : public PipelineStateBase
{
public:
};
class ComputePipelineStateImpl : public PipelineStateImpl
{
public:
RefPtr<ShaderProgramImpl> shaderProgram;
void init(const ComputePipelineStateDesc& inDesc);
};
} // namespace cuda
#endif
} // namespace gfx
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