// cuda-pipeline-state.h #pragma once #include "cuda-base.h" #include "cuda-shader-program.h" namespace gfx { #ifdef GFX_ENABLE_CUDA using namespace Slang; namespace cuda { class PipelineStateImpl : public PipelineStateBase { public: }; class ComputePipelineStateImpl : public PipelineStateImpl { public: RefPtr shaderProgram; void init(const ComputePipelineStateDesc& inDesc); }; } // namespace cuda #endif } // namespace gfx