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// Regressed with SPIRV update. Tracking on github issue #8522
//DISABLE_TEST:SIMPLE(filecheck=CHECK):-target spirv-asm -entry main -stage fragment -g2 -O0 -emit-spirv-directly
Texture2D testTex : register(t0);
SamplerState testSampler : register(s0);
struct PSIn
{
float4 pos : SV_Position;
float4 color : COLOR;
};
float4 main(PSIn input) : SV_TARGET
{
uint4 testPos = (uint4)input.pos;
float bias = -1.0;
float2 tc = testPos.xy / 32.0;
float4 colVal = testTex.SampleBias(testSampler, tc, bias) + input.color;
return float4(colVal.xyz, 1.0);
}
// Make sure "pos" and "color" is reported as member variables
// CHECK-DAG: %[[StrPos:[0-9]+]] = OpString "pos"
// CHECK-DAG: %[[StrColor:[0-9]+]] = OpString "color"
// CHECK-DAG: DebugTypeMember %[[StrPos]]
// CHECK-DAG: DebugTypeMember %[[StrColor]]
// Global variables should be reported as DebugGlobalVariable
// CHECK-DAG: %[[COMPILATION_UNIT_ID:[0-9]+]] = OpExtInst %void {{.*}} DebugCompilationUnit
// CHECK-DAG: DebugGlobalVariable %{{.+}} %[[COMPILATION_UNIT_ID]] %{{[0-9]+}} %testTex
// CHECK-DAG: DebugGlobalVariable %{{.+}} %[[COMPILATION_UNIT_ID]] %{{[0-9]+}} %testSampler
// Entry point parameter is reported as DebugLocalVariable
// CHECK-DAG: %[[StrInput:[0-9]+]] = OpString "input"
// CHECK-DAG: %[[input:[A-Za-z_0-9]+]] = {{.*}} DebugLocalVariable %[[StrInput]]
// Funciton local variable should be reported as DebugLocalVariable
// CHECK-DAG: %[[StrTestPos:[0-9]+]] = OpString "testPos"
// CHECK-DAG: DebugLocalVariable %[[StrTestPos]]
// CHECK: %main = OpFunction %void None
// "input.pos" is reported with DebugValue as a first member
// And its value comes from `gl_FragCoord`
// CHECK-DAG: DebugValue %[[input]] %[[input_pos:[0-9]+]] %{{[0-9]+}} %int_0
// CHECK-DAG: OpStore %[[input_pos]] %[[gl_FragCoord_input_pos:[0-9]+]]
// CHECK-DAG: %[[gl_FragCoord_input_pos]] = OpLoad %v4float %gl_FragCoord
// "input.color" is reported with DebugValue as a second member
// And its value comes from a global varying input
// CHECK-DAG: DebugValue %[[input]] %[[input_color:[0-9]+]] %{{[0-9]+}} %int_1
// CHECK-DAG: OpStore %[[input_color]] %[[varying_color:[0-9]+]]
// CHECK-DAG: %[[varying_color]] = OpLoad %v4float %input_color
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