// Regressed with SPIRV update. Tracking on github issue #8522 //DISABLE_TEST:SIMPLE(filecheck=CHECK):-target spirv-asm -entry main -stage fragment -g2 -O0 -emit-spirv-directly Texture2D testTex : register(t0); SamplerState testSampler : register(s0); struct PSIn { float4 pos : SV_Position; float4 color : COLOR; }; float4 main(PSIn input) : SV_TARGET { uint4 testPos = (uint4)input.pos; float bias = -1.0; float2 tc = testPos.xy / 32.0; float4 colVal = testTex.SampleBias(testSampler, tc, bias) + input.color; return float4(colVal.xyz, 1.0); } // Make sure "pos" and "color" is reported as member variables // CHECK-DAG: %[[StrPos:[0-9]+]] = OpString "pos" // CHECK-DAG: %[[StrColor:[0-9]+]] = OpString "color" // CHECK-DAG: DebugTypeMember %[[StrPos]] // CHECK-DAG: DebugTypeMember %[[StrColor]] // Global variables should be reported as DebugGlobalVariable // CHECK-DAG: %[[COMPILATION_UNIT_ID:[0-9]+]] = OpExtInst %void {{.*}} DebugCompilationUnit // CHECK-DAG: DebugGlobalVariable %{{.+}} %[[COMPILATION_UNIT_ID]] %{{[0-9]+}} %testTex // CHECK-DAG: DebugGlobalVariable %{{.+}} %[[COMPILATION_UNIT_ID]] %{{[0-9]+}} %testSampler // Entry point parameter is reported as DebugLocalVariable // CHECK-DAG: %[[StrInput:[0-9]+]] = OpString "input" // CHECK-DAG: %[[input:[A-Za-z_0-9]+]] = {{.*}} DebugLocalVariable %[[StrInput]] // Funciton local variable should be reported as DebugLocalVariable // CHECK-DAG: %[[StrTestPos:[0-9]+]] = OpString "testPos" // CHECK-DAG: DebugLocalVariable %[[StrTestPos]] // CHECK: %main = OpFunction %void None // "input.pos" is reported with DebugValue as a first member // And its value comes from `gl_FragCoord` // CHECK-DAG: DebugValue %[[input]] %[[input_pos:[0-9]+]] %{{[0-9]+}} %int_0 // CHECK-DAG: OpStore %[[input_pos]] %[[gl_FragCoord_input_pos:[0-9]+]] // CHECK-DAG: %[[gl_FragCoord_input_pos]] = OpLoad %v4float %gl_FragCoord // "input.color" is reported with DebugValue as a second member // And its value comes from a global varying input // CHECK-DAG: DebugValue %[[input]] %[[input_color:[0-9]+]] %{{[0-9]+}} %int_1 // CHECK-DAG: OpStore %[[input_color]] %[[varying_color:[0-9]+]] // CHECK-DAG: %[[varying_color]] = OpLoad %v4float %input_color