blob: 1eb2722ffe7760ef62a1eca8d030bf596949cbc0 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
|
//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl
//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl -emit-spirv-directly
#version 430
precision highp float;
precision highp int;
//TEST_INPUT:ubuffer(data=[2 3 5 7], stride=4):name=inputBuffer
buffer MyBlockName
{
uint data[];
} inputBuffer;
//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer
buffer MyBlockName2
{
uint data[];
} outputBuffer;
layout(local_size_x = 4) in;
[shader("compute")]
void computeMain()
{
outputBuffer.data[gl_GlobalInvocationID.x] = inputBuffer.data[gl_GlobalInvocationID.x];
// BUF: 2
// BUF-NEXT: 3
// BUF-NEXT: 5
// BUF-NEXT: 7
}
|