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#ifndef SLANG_TYPE_SYSTEM_SHARED_H
#define SLANG_TYPE_SYSTEM_SHARED_H
#include "../../slang.h"
namespace Slang
{
#define FOREACH_BASE_TYPE(X) \
X(Void) \
X(Bool) \
X(Int8) \
X(Int16) \
X(Int) \
X(Int64) \
X(UInt8) \
X(UInt16) \
X(UInt) \
X(UInt64) \
X(Half) \
X(Float) \
X(Double) \
X(Char) \
X(IntPtr) \
X(UIntPtr) \
/* end */
enum class BaseType
{
#define DEFINE_BASE_TYPE(NAME) NAME,
FOREACH_BASE_TYPE(DEFINE_BASE_TYPE)
#undef DEFINE_BASE_TYPE
CountOf,
};
enum class SamplerStateFlavor : uint8_t
{
SamplerState,
SamplerComparisonState,
};
const int kStdlibResourceAccessReadOnly = 0;
const int kStdlibResourceAccessReadWrite = 1;
const int kStdlibResourceAccessRasterizerOrdered = 2;
const int kStdlibResourceAccessFeedback = 3;
const int kStdlibShapeIndex1D = 0;
const int kStdlibShapeIndex2D = 1;
const int kStdlibShapeIndex3D = 2;
const int kStdlibShapeIndexCube = 3;
const int kStdlibShapeIndexBuffer = 4;
const int kStdlibTextureShapeParameterIndex = 1;
const int kStdlibTextureIsArrayParameterIndex = 2;
const int kStdlibTextureIsMultisampleParameterIndex = 3;
const int kStdlibTextureSampleCountParameterIndex = 4;
const int kStdlibTextureAccessParameterIndex = 5;
const int kStdlibTextureIsShadowParameterIndex = 6;
const int kStdlibTextureIsCombinedParameterIndex = 7;
const int kStdlibTextureFormatParameterIndex = 8;
}
#endif
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