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#ifndef SLANG_PROFILE_H_INCLUDED
#define SLANG_PROFILE_H_INCLUDED
#include "../core/basic.h"
#include "../../slang.h"
namespace Slang
{
// Flavors of translation unit
enum class SourceLanguage : SlangSourceLanguage
{
Unknown = SLANG_SOURCE_LANGUAGE_UNKNOWN, // should not occur
Slang = SLANG_SOURCE_LANGUAGE_SLANG,
HLSL = SLANG_SOURCE_LANGUAGE_HLSL,
GLSL = SLANG_SOURCE_LANGUAGE_GLSL,
};
// TODO(tfoley): This should merge with the above...
enum class Language
{
Unknown,
#define LANGUAGE(TAG, NAME) TAG,
#include "profile-defs.h"
};
enum class ProfileFamily
{
Unknown,
#define PROFILE_FAMILY(TAG) TAG,
#include "profile-defs.h"
};
enum class ProfileVersion
{
Unknown,
#define PROFILE_VERSION(TAG, FAMILY) TAG,
#include "profile-defs.h"
};
enum class Stage : SlangStage
{
Unknown = SLANG_STAGE_NONE,
#define PROFILE_STAGE(TAG, NAME, VAL) TAG = VAL,
#include "profile-defs.h"
};
ProfileFamily getProfileFamily(ProfileVersion version);
struct Profile
{
typedef uint32_t RawVal;
enum : RawVal
{
Unknown,
#define PROFILE(TAG, NAME, STAGE, VERSION) TAG = (uint32_t(Stage::STAGE) << 16) | uint32_t(ProfileVersion::VERSION),
#include "profile-defs.h"
};
Profile() {}
Profile(RawVal raw)
: raw(raw)
{}
bool operator==(Profile const& other) const { return raw == other.raw; }
bool operator!=(Profile const& other) const { return raw != other.raw; }
Stage GetStage() const { return Stage((uint32_t(raw) >> 16) & 0xFFFF); }
ProfileVersion GetVersion() const { return ProfileVersion(uint32_t(raw) & 0xFFFF); }
ProfileFamily getFamily() const { return getProfileFamily(GetVersion()); }
static Profile LookUp(char const* name);
RawVal raw = Unknown;
};
}
#endif
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