summaryrefslogtreecommitdiff
path: root/source/slang-glslang/slang-glslang.cpp
blob: 64680fe545b8c7b4ac2af6cecd10bab7e4dae0f7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
// slang-glslang.cpp
#include "slang-glslang.h"


#include "StandAlone/ResourceLimits.h"
#include "StandAlone/Worklist.h"
#include "glslang/Include/ShHandle.h"
#include "glslang/Include/revision.h"
#include "glslang/Public/ShaderLang.h"
#include "SPIRV/GlslangToSpv.h"
#include "SPIRV/GLSL.std.450.h"
#include "SPIRV/doc.h"
#include "SPIRV/disassemble.h"

#include "OGLCompilersDLL/InitializeDll.h"

#include "../../slang.h"

#include "spirv-tools/optimizer.hpp"
#include "spirv-tools/libspirv.h"

#if 0
#include <cstring>
#include <cstdlib>
#include <cctype>
#include <cmath>
#include <array>
#include <memory>
#include <thread>
#endif

#ifdef _WIN32
#include <Windows.h>
#endif

#include <memory>
#include <sstream>

// This is a wrapper to allow us to run the `glslang` compiler
// in a controlled fashion.

#define UNLIMITED 9999

static TBuiltInResource gResources =
{
    UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, 
    UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED,-UNLIMITED, UNLIMITED, UNLIMITED, 
    UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, 
    UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, 
    UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, 
    UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, 
    UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, 
    UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, 
    UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, UNLIMITED, 
    UNLIMITED, UNLIMITED,

    { true, true, true, true, true, true, true, true, true, }
};

static void dump(
    void const*         data,
    size_t              size,
    glslang_OutputFunc  outputFunc,
    void*               outputUserData,
    FILE*               fallbackStream)
{
    if( outputFunc )
    {
        outputFunc(data, size, outputUserData);
    }
    else
    {
        fwrite(data, 1, size, fallbackStream);

        // also output it for debug purposes
        std::string str((char const*)data, size);
    #ifdef _WIN32
        OutputDebugStringA(str.c_str());
    #else
        fprintf(stderr, "%s\n", str.c_str());;
    #endif
    }
}

static void dumpDiagnostics(
    const glslang_CompileRequest_1_1& request,
    std::string const&      log)
{
    dump(log.c_str(), log.length(), request.diagnosticFunc, request.diagnosticUserData, stderr);
}

// Apply the SPIRV-Tools optimizer to generated SPIR-V based on the desired optimization level
// TODO: add flag for optimizing SPIR-V size as well
static void glslang_optimizeSPIRV(std::vector<unsigned int>& spirv, spv_target_env targetEnv, unsigned optimizationLevel, unsigned debugInfoType)
{
    spvtools::Optimizer optimizer(targetEnv);
    optimizer.SetMessageConsumer(
        [](spv_message_level_t level, const char *source, const spv_position_t &position, const char *message) {
        auto &out = std::cerr;
        switch (level)
        {
        case SPV_MSG_FATAL:
        case SPV_MSG_INTERNAL_ERROR:
        case SPV_MSG_ERROR:
            out << "error: ";
            break;
        case SPV_MSG_WARNING:
            out << "warning: ";
            break;
        case SPV_MSG_INFO:
        case SPV_MSG_DEBUG:
            out << "info: ";
            break;
        default:
            break;
        }
        if (source)
        {
            out << source << ":";
        }
        out << position.line << ":" << position.column << ":" << position.index << ":";
        if (message)
        {
            out << " " << message;
        }
        out << std::endl;
    });

    // If debug info is being generated, propagate
    // line information into all SPIR-V instructions. This avoids loss of
    // information when instructions are deleted or moved. Later, remove
    // redundant information to minimize final SPRIR-V size.
    if (debugInfoType != SLANG_DEBUG_INFO_LEVEL_NONE)
    {
        optimizer.RegisterPass(spvtools::CreatePropagateLineInfoPass());
    }

    // TODO confirm which passes we want to invoke for each level
    switch (optimizationLevel)
    {
    case SLANG_OPTIMIZATION_LEVEL_NONE:
        // Don't register any passes if our optimization level is none
        break;
    case SLANG_OPTIMIZATION_LEVEL_DEFAULT:
        // Use a minimal set of performance settings
        optimizer.RegisterPass(spvtools::CreateInlineExhaustivePass());
        optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
        optimizer.RegisterPass(spvtools::CreatePrivateToLocalPass());
        optimizer.RegisterPass(spvtools::CreateScalarReplacementPass(100));
        optimizer.RegisterPass(spvtools::CreateLocalAccessChainConvertPass());
        optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
        break;
    case SLANG_OPTIMIZATION_LEVEL_HIGH:
    case SLANG_OPTIMIZATION_LEVEL_MAXIMAL:
        // Use the same passes when specifying the "-O" flag in spirv-opt
        optimizer.RegisterPass(spvtools::CreateWrapOpKillPass());
        optimizer.RegisterPass(spvtools::CreateDeadBranchElimPass());
        optimizer.RegisterPass(spvtools::CreateMergeReturnPass());
        optimizer.RegisterPass(spvtools::CreateInlineExhaustivePass());
        optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
        optimizer.RegisterPass(spvtools::CreatePrivateToLocalPass());
        optimizer.RegisterPass(spvtools::CreateLocalSingleBlockLoadStoreElimPass());
        optimizer.RegisterPass(spvtools::CreateLocalSingleStoreElimPass());
        optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
        optimizer.RegisterPass(spvtools::CreateScalarReplacementPass());
        optimizer.RegisterPass(spvtools::CreateLocalAccessChainConvertPass());
        optimizer.RegisterPass(spvtools::CreateLocalSingleBlockLoadStoreElimPass());
        optimizer.RegisterPass(spvtools::CreateLocalSingleStoreElimPass());
        optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
        optimizer.RegisterPass(spvtools::CreateLocalMultiStoreElimPass());
        optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
        optimizer.RegisterPass(spvtools::CreateCCPPass());
        optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
        optimizer.RegisterPass(spvtools::CreateRedundancyEliminationPass());
        optimizer.RegisterPass(spvtools::CreateCombineAccessChainsPass());
        optimizer.RegisterPass(spvtools::CreateSimplificationPass());
        optimizer.RegisterPass(spvtools::CreateVectorDCEPass());
        optimizer.RegisterPass(spvtools::CreateDeadInsertElimPass());
        optimizer.RegisterPass(spvtools::CreateDeadBranchElimPass());
        optimizer.RegisterPass(spvtools::CreateSimplificationPass());
        optimizer.RegisterPass(spvtools::CreateIfConversionPass());
        optimizer.RegisterPass(spvtools::CreateCopyPropagateArraysPass());
        optimizer.RegisterPass(spvtools::CreateReduceLoadSizePass());
        optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
        optimizer.RegisterPass(spvtools::CreateBlockMergePass());
        optimizer.RegisterPass(spvtools::CreateRedundancyEliminationPass());
        optimizer.RegisterPass(spvtools::CreateDeadBranchElimPass());
        optimizer.RegisterPass(spvtools::CreateBlockMergePass());
        optimizer.RegisterPass(spvtools::CreateSimplificationPass());
        break;
    }

    if (debugInfoType != SLANG_DEBUG_INFO_LEVEL_NONE)
    {
        optimizer.RegisterPass(spvtools::CreateRedundantLineInfoElimPass());
    }

    spvtools::OptimizerOptions spvOptOptions;
    spvOptOptions.set_run_validator(false); // Don't run the validator by default
    optimizer.Run(spirv.data(), spirv.size(), &spirv, spvOptOptions);
}


static glslang::EShTargetLanguageVersion _makeTargetLanguageVersion(int majorVersion, int minorVersion)
{
    return glslang::EShTargetLanguageVersion((uint32_t(majorVersion) << 16) | (uint32_t(minorVersion) << 8));
}

static glsl_SPIRVVersion _toSPIRVVersion(glslang::EShTargetLanguageVersion version)
{
    glsl_SPIRVVersion ver;
    ver.patch = 0;
    ver.major = uint8_t(uint32_t(version) >> 16);
    ver.minor = uint8_t(uint32_t(version) >> 8);
    return ver;
}

// For working out the targets based on SPIR-V target strings

namespace { // anonymous

struct SPRIVTargetInfo
{
    const char* name;
    spv_target_env targetEnv;
};

} // anonymous

static const SPRIVTargetInfo kSpirvTargetInfos[] =
{
    {"1.0",         SPV_ENV_UNIVERSAL_1_0},
    {"vk1.0",       SPV_ENV_VULKAN_1_0},
    {"1.1",         SPV_ENV_UNIVERSAL_1_1}, 
    {"cl2.1",       SPV_ENV_OPENCL_2_1},
    {"cl2.2",       SPV_ENV_OPENCL_2_2}, 
    {"gl4.0",       SPV_ENV_OPENGL_4_0},
    {"gl4.1",       SPV_ENV_OPENGL_4_1},
    {"gl4.2",       SPV_ENV_OPENGL_4_2},
    {"gl4.3",       SPV_ENV_OPENGL_4_3},
    {"gl4.5",       SPV_ENV_OPENGL_4_5},
    {"1.2",         SPV_ENV_UNIVERSAL_1_2}, 
    {"cl1.2",       SPV_ENV_OPENCL_1_2}, 
    {"cl_emb1.2",   SPV_ENV_OPENCL_EMBEDDED_1_2},
    {"cl2.0",       SPV_ENV_OPENCL_2_0},
    {"cl_emb2.0",   SPV_ENV_OPENCL_EMBEDDED_2_0},
    {"cl_emb2.1",   SPV_ENV_OPENCL_EMBEDDED_2_1},
    {"cl_emb2.2",   SPV_ENV_OPENCL_EMBEDDED_2_2},
    {"1.3",         SPV_ENV_UNIVERSAL_1_3},
    {"vk1.1",       SPV_ENV_VULKAN_1_1},
    {"web_gpu1.0",  SPV_ENV_WEBGPU_0},
    {"1.4",         SPV_ENV_UNIVERSAL_1_4},
    {"vk1.1_spirv1.4", SPV_ENV_VULKAN_1_1_SPIRV_1_4},
    {"1.5",         SPV_ENV_UNIVERSAL_1_5},             
};

static int _findTargetIndex(const char* name)
{
    const int count = int(sizeof(kSpirvTargetInfos) / sizeof(kSpirvTargetInfos[0]));
    for (int i = 0; i < count; ++i)
    {
        const SPRIVTargetInfo& info = kSpirvTargetInfos[i];

        if (::strcmp(info.name, name) == 0)
        {
            return i;
        }
    }
    return -1;
}

static spv_target_env _getUniversalTargetEnv(glslang::EShTargetLanguageVersion inVersion)
{
    glsl_SPIRVVersion spirvVersion = _toSPIRVVersion(inVersion);
    uint32_t ver = (uint32_t(spirvVersion.major) << 8) | spirvVersion.minor;

    switch (ver)
    {
        case 0x100:     return SPV_ENV_UNIVERSAL_1_0;
        case 0x101:     return SPV_ENV_UNIVERSAL_1_1;
        case 0x102:     return SPV_ENV_UNIVERSAL_1_2;
        case 0x103:     return SPV_ENV_UNIVERSAL_1_3;
        case 0x104:     return SPV_ENV_UNIVERSAL_1_4;
        case 0x105:     return SPV_ENV_UNIVERSAL_1_5;
        default:
        {            
            if (ver > 0x105)
            {
                // This is the highest we known for now..., so try that
                return SPV_ENV_UNIVERSAL_1_5;
            }
            break;
        }
    }
    // Just use the default...
    return SPV_ENV_UNIVERSAL_1_2;
}

static int glslang_compileGLSLToSPIRV(const glslang_CompileRequest_1_1& request)
{
    // Check that the encoding matches
    assert(glslang::EShTargetSpv_1_4 == _makeTargetLanguageVersion(1, 4));

    EShLanguage glslangStage;
    switch( request.slangStage )
    {
#define CASE(SP, GL) case SLANG_STAGE_##SP: glslangStage = EShLang##GL; break
    CASE(VERTEX,    Vertex);
    CASE(FRAGMENT,  Fragment);
    CASE(GEOMETRY,  Geometry);
    CASE(HULL,      TessControl);
    CASE(DOMAIN,    TessEvaluation);
    CASE(COMPUTE,   Compute);

    CASE(RAY_GENERATION,    RayGenNV);
    CASE(INTERSECTION,      IntersectNV);
    CASE(ANY_HIT,           AnyHitNV);
    CASE(CLOSEST_HIT,       ClosestHitNV);
    CASE(MISS,              MissNV);
    CASE(CALLABLE,          CallableNV);

#undef CASE

    default:
        dumpDiagnostics(request, "internal error: stage unsupported by glslang\n");
        return 1;
    }


    spv_target_env targetEnv = SPV_ENV_UNIVERSAL_1_2;
    glslang::EShTargetLanguageVersion targetLanguage = glslang::EShTargetLanguageVersion(0);

    int spirvTargetIndex = -1;
    if (request.spirvTargetName)
    {
        spirvTargetIndex = _findTargetIndex(request.spirvTargetName);
        if (spirvTargetIndex < 0)
        {
            dumpDiagnostics(request, "warning: unknown SPIR-V version\n");
        }
        else
        {
            targetEnv = kSpirvTargetInfos[spirvTargetIndex].targetEnv;
        }
    }

    // If a version is specified, and no target language is specified, set to universal version of that SPIR-V version
    if (request.spirvVersion.major != 0 && targetLanguage == glslang::EShTargetLanguageVersion(0))
    {
        targetLanguage = _makeTargetLanguageVersion(request.spirvVersion.major, request.spirvVersion.minor);
    }

    // If we don't have a target, but do have a language, use that to determine a universal target
    if (spirvTargetIndex < 0 && targetLanguage != glslang::EShTargetLanguageVersion(0))
    {
        // We can just use the appropriate universal based on the target language
        targetEnv = _getUniversalTargetEnv(targetLanguage);
    }
    
    // TODO: compute glslang stage to use

    glslang::TShader* shader = new glslang::TShader(glslangStage);
    auto shaderPtr = std::unique_ptr<glslang::TShader>(shader);

    // Only set the target language if one is determined
    if (targetLanguage != glslang::EShTargetLanguageVersion(0))
    {
        shader->setEnvTarget(glslang::EShTargetSpv, targetLanguage);
    }

    glslang::TProgram* program = new glslang::TProgram();
    auto programPtr = std::unique_ptr<glslang::TProgram>(program);

    char const* sourceText = (char const*)request.inputBegin;
    char const* sourceTextEnd = (char const*)request.inputEnd;

    int sourceTextLength = (int)(sourceTextEnd - sourceText);

    shader->setPreamble("#extension GL_GOOGLE_cpp_style_line_directive : require\n");

    shader->setStringsWithLengthsAndNames(
        &sourceText,
        &sourceTextLength,
        &request.sourcePath,
        1);

    EShMessages messages = EShMessages(EShMsgSpvRules | EShMsgVulkanRules);
     
    if( !shader->parse(&gResources, 110, false, messages) )
    {
        dumpDiagnostics(request, shader->getInfoLog());
        return 1;
    }

    program->addShader(shader);

    if( !program->link(messages) )
    {
        dumpDiagnostics(request, program->getInfoLog());
        return 1;
    }

    if( !program->mapIO() )
    {
        dumpDiagnostics(request, program->getInfoLog());
        return 1;
    }

    for(int stage = 0; stage < EShLangCount; ++stage)
    {
        auto stageIntermediate = program->getIntermediate((EShLanguage)stage);
        if(!stageIntermediate)
            continue;

        std::vector<unsigned int> spirv;
        std::string warningsErrors;
        spv::SpvBuildLogger logger;
        glslang::GlslangToSpv(*stageIntermediate, spirv, &logger);

        if (request.optimizationLevel != SLANG_OPTIMIZATION_LEVEL_NONE)
        {
            glslang_optimizeSPIRV(spirv, targetEnv, request.optimizationLevel, request.debugInfoType);
        }

        dumpDiagnostics(request, logger.getAllMessages());

        dump(spirv.data(), spirv.size() * sizeof(unsigned int), request.outputFunc, request.outputUserData, stdout);
    }

    return 0;
}

static int glslang_dissassembleSPIRV(const glslang_CompileRequest_1_1& request)
{
    typedef unsigned int SPIRVWord;

    SPIRVWord const* spirvBegin = (SPIRVWord const*)request.inputBegin;
    SPIRVWord const* spirvEnd   = (SPIRVWord const*)request.inputEnd;

    std::vector<SPIRVWord> spirv(spirvBegin, spirvEnd);

    std::stringstream spirvAsmStream;
    spv::Disassemble(spirvAsmStream, spirv);
    std::string result = spirvAsmStream.str();
    dump(result.c_str(), result.length(), request.outputFunc, request.outputUserData, stdout);

    return 0;
}

// We need a per process initialization
class ProcessInitializer
{
public:
    ProcessInitializer()
    {
        m_isInitialized = false;
    }

    bool init()
    {
        std::lock_guard<std::mutex> guard(m_mutex);
        if (!m_isInitialized)
        {
            if (!glslang::InitializeProcess())
            {
                return false;
            }
            m_isInitialized = true;
        }
        return true;
    }

    ~ProcessInitializer()
    {
        // We *assume* will only be called once dll is detatched and that will be on a single thread
        if (m_isInitialized)
        {
            glslang::FinalizeProcess();
        }
    }

    std::mutex m_mutex;
    bool m_isInitialized = false;
};

static int _compile(const glslang_CompileRequest_1_1& request)
{
    int result = 0;
    switch (request.action)
    {
        default:
            result = 1;
            break;

        case GLSLANG_ACTION_COMPILE_GLSL_TO_SPIRV:
            result = glslang_compileGLSLToSPIRV(request);
            break;

        case GLSLANG_ACTION_DISSASSEMBLE_SPIRV:
            result = glslang_dissassembleSPIRV(request);
            break;
    }

    return result;
}

extern "C"
#ifdef _MSC_VER
_declspec(dllexport)
#else
__attribute__((__visibility__("default")))
#endif
int glslang_compile_1_1(glslang_CompileRequest_1_1* inRequest)
{
    static ProcessInitializer g_processInitializer;
    if (!g_processInitializer.init())
    {
        // Failed
        return 1;
    }
    if (!glslang::InitThread())
    {
        // Failed
        return 1;
    }

    // If it's the right size just use it
    if (inRequest->sizeInBytes == sizeof(glslang_CompileRequest_1_1))
    {
        return _compile(*inRequest);
    }
    else
    {
        // NOTE! It could be larger, but here we'll assume thats ok, and copy and use.

        // Try to ensure some binary compatibility, by using sizeInBytes member, and copying

        glslang_CompileRequest_1_1 request;
        
        // Copy into request
        const size_t copySize = (inRequest->sizeInBytes > sizeof(request)) ? sizeof(request) : inRequest->sizeInBytes;
        ::memcpy(&request, inRequest, copySize);
        // Zero any remaining members
        memset(((uint8_t*)&request) + copySize, 0, sizeof(request) - copySize);

        return _compile(request);
    }
}

extern "C"
#ifdef _MSC_VER
_declspec(dllexport)
#else
__attribute__((__visibility__("default")))
#endif
int glslang_compile(glslang_CompileRequest_1_0* inRequest)
{
    glslang_CompileRequest_1_1 request;
    memset(&request, 0, sizeof(request));
    request.sizeInBytes = sizeof(request);
    request.set(*inRequest);
    return glslang_compile_1_1(&request);
}