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Making it easier to work with shaders
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Author
2021-07-09
Enable testing with Swiftshader. (#1906)
Yong He
2021-07-09
[gfx] Inline raytracing fixes in response to code review. (#1905)
Yong He
2021-07-08
Allow render-test to run inline ray tracing tests. (#1903)
Yong He
2021-07-08
Implement gfx inline ray tracing on D3D12. (#1902)
Yong He
2021-06-30
[gfx] Add inline ray tracing support. (#1899)
Yong He
2021-06-25
Fixes related to combined texture/sampler types (#1894)
Theresa Foley
2021-06-24
Remove StructTag and associated systems (#1895)
jsmall-nvidia
2021-06-23
[gfx] Add `IBufferResource::getDeviceAddress()`. (#1892)
Yong He
2021-06-18
StructTag versioning (#1888)
jsmall-nvidia
2021-06-11
Properly fill `declref` in `Linkage::getContainerType`. (#1882)
Yong He
2021-06-10
CUDA layout corner cases/testing (#1881)
jsmall-nvidia
2021-06-10
Support timestamp queries in `gfx`. (#1880)
Yong He
2021-06-08
Various fixes to CUDA backend. (#1877)
Yong He
2021-06-08
Fix RWTexture issues on CUDA (#1876)
jsmall-nvidia
2021-06-06
Fixed issue around 4xFloat16 texture on CUDA (#1874)
jsmall-nvidia
2021-06-04
Fix D3D11 `uploadBufferResource`. (#1869)
Yong He
2021-06-04
Escape `\` in slang-embed. (#1870)
Yong He
2021-06-02
Various Fixes to gfx, reflection and emit. (#1867)
Yong He
2021-06-02
JSONBuilder (#1865)
jsmall-nvidia
2021-06-01
JSONValue / Container (#1864)
jsmall-nvidia
2021-05-27
JSON Parser and Writer (#1859)
jsmall-nvidia
2021-05-25
JSON Lexing and string encoding/decoding (#1858)
jsmall-nvidia
2021-05-25
Rework shader object specialization control interface. (#1857)
Yong He
2021-05-25
Allow overriding specialization args via `IShaderObject`. (#1854)
Yong He
2021-05-22
Improvements in -X support (#1852)
jsmall-nvidia
2021-05-21
[gfx] Support StructuredBuffer<IInterface>. (#1851)
Yong He
2021-05-21
Downstream option handling (#1850)
jsmall-nvidia
2021-05-21
Overhaul the preprocessor (#1849)
T. Foley
2021-05-19
Glslang as DownstreamCompiler (#1846)
jsmall-nvidia
2021-05-14
DXC as DownstreamCompiler (#1845)
jsmall-nvidia
2021-05-14
FXC as DownstreamCompiler (#1844)
jsmall-nvidia
2021-05-06
Half texture support (#1836)
jsmall-nvidia
2021-05-04
Cleanup work on D3D12 shader object static specialization (#1830)
Tim Foley
2021-04-30
Clean up the way we stride over sub-object ranges for D3D11 and Vulkan (#1829)
Tim Foley
2021-04-29
Update gfx back-ends to handle static specialization (#1826)
Tim Foley
2021-04-29
`gfx` DebugCallback and debug layer. (#1822)
Yong He
2021-04-29
Simplify CommandLine by removing Escaping (#1825)
jsmall-nvidia
2021-04-29
Support for escaped paths in tools (#1823)
jsmall-nvidia
2021-04-24
Remove resource `Usage` from `gfx` interface. (#1813)
Yong He
2021-04-23
Fix `model-viewer` crash when using Vulkan. (#1804)
Yong He
2021-04-23
Preliminary CUDA Half support (#1808)
jsmall-nvidia
2021-04-22
C++ extractor improvements (#1803)
jsmall-nvidia
2021-04-20
Various fixes to make `model-viewer` example almost working. (#1801)
Yong He
2021-04-19
Splitting up C++ extractor (#1800)
jsmall-nvidia
2021-04-16
Update `model-viewer` example and fixing compiler bugs. (#1795)
Yong He
2021-04-14
C++ Extractor reorganize (#1793)
jsmall-nvidia
2021-04-08
Improve robustness of gfx lifetime management. (#1788)
Yong He
2021-04-05
Transient root shader object. (#1782)
Yong He
2021-04-01
cygwin - disable VK/CUDA (#1777)
jsmall-nvidia
2021-04-01
Refactor D3D12 renderer root signature creation (#1779)
Tim Foley
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