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* Improve embed tool to search all include directories as determined by CMake (...Sai Praveen Bangaru2025-03-25
* Don't load cached builtin module in slang-bootstrap. (#6667)Yong He2025-03-24
* Add help screen to slang-test (#6611)Gangzheng Tong2025-03-16
* test for link type layout caching (#6567)Ellie Hermaszewska2025-03-13
* test that link time extern struct layouts are visible for nested types (#6568)Ellie Hermaszewska2025-03-13
* Migrate render-test away from deprecated compile request API (#6514)Anders Leino2025-03-12
* Don't crash when precompiling twice (#6576)cheneym22025-03-11
* Add missing error check (#6570)cheneym22025-03-11
* Support SPIR-V deferred linking option (#6500)cheneym22025-03-05
* Fix codegen bug when targeting PTX with new API (#6506)Anders Leino2025-03-05
* Document how unit tests are defined and run (#6448)Anders Leino2025-03-03
* Fix build error when SLANG_ENABLE_TESTS is set to OFF (#6420)Jay Kwak2025-02-28
* Resolve 'extern' types during type layout generation if possible (#6450)Ellie Hermaszewska2025-02-28
* Prepare for render test api migration (#6498)Anders Leino2025-02-28
* Remove adapter option from slang-test (#6475)Mukund Keshava2025-02-27
* update slang-rhi (shader object refactor) (#6251)Simon Kallweit2025-02-27
* Allow `.member` syntax on vector and scalars. (#6424)Yong He2025-02-27
* Fix precompiledTargetModule tests (#6455)cheneym22025-02-26
* Add implementation for 'uploadTextureData' in metal (#6443)kaizhangNV2025-02-24
* Improve performance when compiling small shaders. (#6396)Yong He2025-02-23
* Fix slang raytracing test (#6404)ksavoie-nv2025-02-21
* Metal fix (#6413)kaizhangNV2025-02-20
* Show adapter info in slang-test (#6388)cheneym22025-02-19
* Cleanups for render-api (#6360)Anders Leino2025-02-18
* Fix metal issue (#6361)kaizhangNV2025-02-14
* Disallow only resources in constant buffers in parameterblocks on metal (#6342)Ellie Hermaszewska2025-02-13
* Reflection Fixes. (#6346)Yong He2025-02-13
* Migrate slang-test away from deprecated Slang API (#6343)Anders Leino2025-02-13
* Allow LHS of `where` to be any type. (#6333)Yong He2025-02-12
* Correct dependencies on core module source (#6340)Ellie Hermaszewska2025-02-12
* Add test for visibility in translation unit with multiple source files (#6306)Anders Leino2025-02-07
* Enable D3D12 experimental feature to use coopvec (#6290)Jay Kwak2025-02-05
* Feature/initialize list side branch (#6058)kaizhangNV2025-02-05
* Correct NVAPI include (#6263)Ellie Hermaszewska2025-02-04
* Update Slang-RHI and enable any debug layers up-front (#6226)Anders Leino2025-01-31
* Support cooperative vector including Vulkan-Header (#6228)Jay Kwak2025-01-30
* Support cooperative vector (#6223)Jay Kwak2025-01-30
* Fix geometry shader related modifier lowering. (#6197)Yong He2025-01-28
* Add a unit test to cover type-conformance compilation API. (#6178)Yong He2025-01-28
* Fix static build and install (#6158)Dario Mylonopoulos2025-01-24
* Cache and reuse glsl module. (#6152)Yong He2025-01-22
* test-server should use d3d12core.dll from bin directory (#6095)Jay Kwak2025-01-17
* Add groupshared atomic array test. (#6107)Yong He2025-01-17
* Avoid using the backend validation when using test server (#6094)Jay Kwak2025-01-17
* Fix argument buffer tier2 layout computation. (#6101)Yong He2025-01-15
* slang-test: Ensure runtime is consistent (#6021)Anders Leino2025-01-08
* Add backtraces to examples (#5973)Anders Leino2025-01-07
* Lower varying parameters as pointers instead of SSA values. (#5919)Yong He2025-01-07
* Fix some robustness issues in the examples (#5984)Anders Leino2025-01-07
* Properly set D3D12SDKPath (#5993)Jay Kwak2025-01-06