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Making it easier to work with shaders
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Age
*
Improve embed tool to search all include directories as determined by CMake (...
Sai Praveen Bangaru
2025-03-25
*
Don't load cached builtin module in slang-bootstrap. (#6667)
Yong He
2025-03-24
*
Add help screen to slang-test (#6611)
Gangzheng Tong
2025-03-16
*
test for link type layout caching (#6567)
Ellie Hermaszewska
2025-03-13
*
test that link time extern struct layouts are visible for nested types (#6568)
Ellie Hermaszewska
2025-03-13
*
Migrate render-test away from deprecated compile request API (#6514)
Anders Leino
2025-03-12
*
Don't crash when precompiling twice (#6576)
cheneym2
2025-03-11
*
Add missing error check (#6570)
cheneym2
2025-03-11
*
Support SPIR-V deferred linking option (#6500)
cheneym2
2025-03-05
*
Fix codegen bug when targeting PTX with new API (#6506)
Anders Leino
2025-03-05
*
Document how unit tests are defined and run (#6448)
Anders Leino
2025-03-03
*
Fix build error when SLANG_ENABLE_TESTS is set to OFF (#6420)
Jay Kwak
2025-02-28
*
Resolve 'extern' types during type layout generation if possible (#6450)
Ellie Hermaszewska
2025-02-28
*
Prepare for render test api migration (#6498)
Anders Leino
2025-02-28
*
Remove adapter option from slang-test (#6475)
Mukund Keshava
2025-02-27
*
update slang-rhi (shader object refactor) (#6251)
Simon Kallweit
2025-02-27
*
Allow `.member` syntax on vector and scalars. (#6424)
Yong He
2025-02-27
*
Fix precompiledTargetModule tests (#6455)
cheneym2
2025-02-26
*
Add implementation for 'uploadTextureData' in metal (#6443)
kaizhangNV
2025-02-24
*
Improve performance when compiling small shaders. (#6396)
Yong He
2025-02-23
*
Fix slang raytracing test (#6404)
ksavoie-nv
2025-02-21
*
Metal fix (#6413)
kaizhangNV
2025-02-20
*
Show adapter info in slang-test (#6388)
cheneym2
2025-02-19
*
Cleanups for render-api (#6360)
Anders Leino
2025-02-18
*
Fix metal issue (#6361)
kaizhangNV
2025-02-14
*
Disallow only resources in constant buffers in parameterblocks on metal (#6342)
Ellie Hermaszewska
2025-02-13
*
Reflection Fixes. (#6346)
Yong He
2025-02-13
*
Migrate slang-test away from deprecated Slang API (#6343)
Anders Leino
2025-02-13
*
Allow LHS of `where` to be any type. (#6333)
Yong He
2025-02-12
*
Correct dependencies on core module source (#6340)
Ellie Hermaszewska
2025-02-12
*
Add test for visibility in translation unit with multiple source files (#6306)
Anders Leino
2025-02-07
*
Enable D3D12 experimental feature to use coopvec (#6290)
Jay Kwak
2025-02-05
*
Feature/initialize list side branch (#6058)
kaizhangNV
2025-02-05
*
Correct NVAPI include (#6263)
Ellie Hermaszewska
2025-02-04
*
Update Slang-RHI and enable any debug layers up-front (#6226)
Anders Leino
2025-01-31
*
Support cooperative vector including Vulkan-Header (#6228)
Jay Kwak
2025-01-30
*
Support cooperative vector (#6223)
Jay Kwak
2025-01-30
*
Fix geometry shader related modifier lowering. (#6197)
Yong He
2025-01-28
*
Add a unit test to cover type-conformance compilation API. (#6178)
Yong He
2025-01-28
*
Fix static build and install (#6158)
Dario Mylonopoulos
2025-01-24
*
Cache and reuse glsl module. (#6152)
Yong He
2025-01-22
*
test-server should use d3d12core.dll from bin directory (#6095)
Jay Kwak
2025-01-17
*
Add groupshared atomic array test. (#6107)
Yong He
2025-01-17
*
Avoid using the backend validation when using test server (#6094)
Jay Kwak
2025-01-17
*
Fix argument buffer tier2 layout computation. (#6101)
Yong He
2025-01-15
*
slang-test: Ensure runtime is consistent (#6021)
Anders Leino
2025-01-08
*
Add backtraces to examples (#5973)
Anders Leino
2025-01-07
*
Lower varying parameters as pointers instead of SSA values. (#5919)
Yong He
2025-01-07
*
Fix some robustness issues in the examples (#5984)
Anders Leino
2025-01-07
*
Properly set D3D12SDKPath (#5993)
Jay Kwak
2025-01-06
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