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AgeCommit message (Expand)Author
2023-12-08WIP: CMake (#3326)Ellie Hermaszewska
2023-12-06Support visibility control and default to `internal`. (#3380)Yong He
2023-12-05squash warnings (#3378)Ellie Hermaszewska
2023-11-28Misc language server fixes. (#3357)Yong He
2023-11-17warnings (#3335)Ellie Hermaszewska
2023-11-16Unify stdlib `Texture` types into one generic type. (#3327)Yong He
2023-11-01Parameter binding and gfx fixes. (#3302)Yong He
2023-10-25Fix warnings for gcc 12.3 (#3286)Ellie Hermaszewska
2023-10-25Use GLSL Scalar layout for vulkan device. (#3285)Yong He
2023-10-19Add a tool to dump/replay compute pipeline creation from gfx. (#3275)Yong He
2023-10-17Type layouts for structured buffers with counters (#3269)Ellie Hermaszewska
2023-10-09Run curated spirv-opt passes through slang-glslang. (#3266)Yong He
2023-10-05Check for extension support before enabling a feature (#3262)Ellie Hermaszewska
2023-10-02More direct-SPIRV fixes. (#3257)Yong He
2023-10-02Add SPIRV intrinsics for ShaderExecutionReordering and RW/Buffer. (#3252)Yong He
2023-09-18Use direct spirv in hello-world example. (#3207)Yong He
2023-09-13Fix build with --enable-xlib=false (#3203)Ellie Hermaszewska
2023-09-13Add gfx d3d12 TextureCube UAV case (#3205)SirKero
2023-09-13Add all RayQuery SPIRV Intrinsics. (#3204)Yong He
2023-09-11Add Mesh and Task shader support to GFX (#3190)Ellie Hermaszewska
2023-09-05Fix HLSL SER Intrinsics. (#3183)Yong He
2023-09-06Add support for getting external semaphore handles (#3181)skallweitNV
2023-09-01Fix CI related issues. (#3175)Yong He
2023-09-01Fix GLSL code gen around RayQuery and HitObject types. (#3173)Yong He
2023-08-31Remove redundant define form synchapi emulation (#3169)Ellie Hermaszewska
2023-08-29Avoid empty lines when not finding a render api (#3160)Ellie Hermaszewska
2023-08-28Allow bitwise or expressions and numeric literals in spirv_asm blocks (#3157)Ellie Hermaszewska
2023-08-25Support SPIRV Capability declaration on intrinsic functions. (#3150)Yong He
2023-08-18Bail out of infinite timeouts in our posix synchapi emulation (#3129)Ellie Hermaszewska
2023-08-16Run vk tests on spirv backend with expected failure list. (#3128)Yong He
2023-08-16Use ankerl/unordered_dense as a hashmap implementation (#3036)Ellie Hermaszewska
2023-08-15SPIR-V WIP (#3064)Ellie Hermaszewska
2023-08-14Support per field matrix layout (#3101)Yong He
2023-08-10Allow member lookup through modified type. (#3091)Yong He
2023-08-04Added D3D12 RenderTargetView TextureCube case (#3048)SirKero
2023-07-20Add linux arm64 self-hosted CI. (#3003)Yong He
2023-07-18nsight Aftermath crash example (#2984)jsmall-nvidia
2023-07-06Assert on some resource creation in render-test-main (#2957)Ellie Hermaszewska
2023-06-29Fix handling result codes in D3D12 resource creation calls (#2949)skallweitNV
2023-06-27Pointer layout support (#2930)jsmall-nvidia
2023-05-31Confirm reflection output is valid JSON (#2910)jsmall-nvidia
2023-05-31Small improvements in reflection tool (#2908)jsmall-nvidia
2023-05-23fixed incorrect handling of D3D12_RENDER_TARGET_VIEW_DESC.ViewDimensi… (#2897)kopaka1822
2023-05-19added D32_S8 format (#2885)kopaka1822
2023-05-11MVP for higher order functions (#2849)Ellie Hermaszewska
2023-05-11fixed shader resource views for multisample textures (#2880)kopaka1822
2023-05-02gfx: fix vulkan validation errors. (#2861)Yong He
2023-04-29vkd3d and dxvk integration (#2823)Ellie Hermaszewska
2023-04-29Minor tidyings around d3d usage (#2854)Ellie Hermaszewska
2023-04-26Fix most of the disabled warnings on gcc/clang (#2839)Ellie Hermaszewska