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* Generalize serialization system used for AST (#7126)Theresa Foley2025-05-21
* Fix retry logic and skip high intermittent test failure (#7175)Gangzheng Tong2025-05-20
* Update build to allow setting external lua path (#7167)lujinwangnv2025-05-20
* fix the break to make sure only valid data will be accessed (#7148)Gangzheng Tong2025-05-17
* Enable Windows full debug testsuite in CI (#7085)Gangzheng Tong2025-05-16
* Fix broken -emit-spirv-via-glsl test option (#7091)sricker-nvidia2025-05-16
* Make Command Line Reference readthedocs compatible (#7048)aidanfnv2025-05-14
* Make CUDA version capabilities reach NVRTC (#7074)Theresa Foley2025-05-12
* Cleanups related to RIFF support (#7041)Theresa Foley2025-05-12
* Add a new option "-capability" to slang-test and render-test (#7054)Jay Kwak2025-05-11
* Update build to allow setting more external paths (#7044)lujinwangnv2025-05-10
* Retry when a few unit tests failed. (#6912)Jay Kwak2025-05-06
* Update C++ standard to C++20 (#6980)Ellie Hermaszewska2025-05-06
* Correct incorrect enum usage on metal (#6994)Ellie Hermaszewska2025-05-05
* Fix seg-fault in cudaCodeGenBug test (#6985)Jay Kwak2025-05-02
* Fix intermittent failure of slang-unit-test-tool/ReplayRecord (#6981)Jay Kwak2025-05-02
* Add Slang Byte Code generation and interpreter. (#6896)Yong He2025-04-28
* Added getCanonicalGenericConstraints2 (sorts constraints and allows more gene...Ronan2025-04-26
* Update spirv-tools to for SDK v2025.2 (#6893)Gangzheng Tong2025-04-25
* update slang-rhi (#6587)Simon Kallweit2025-04-24
* Fixed various queryInterface implementations (#6863)AlexisPollonni2025-04-23
* A new approach to AST serialization (#6854)Theresa Foley2025-04-22
* Check the available VK extensions before using CoopVec APIs in GFX (#6849)Jay Kwak2025-04-18
* Add Yet Another Source Code Generator (#6844)Theresa Foley2025-04-17
* Fix compiler warning with clang 18.1.8 on windows (#6843)Jay Kwak2025-04-17
* Add slang-test check for D3D11 double support (#6761)aidanfnv2025-04-12
* Fix benchmark/compile.py nested f-string and deprecated constant issues (#6773)Gangzheng Tong2025-04-11
* Return non-escaped strings from user-defined attributes (#6735)aidanfnv2025-04-07
* Support for Payload Access Qualifiers (#3448) (#6595)Harsh Aggarwal (NVIDIA)2025-04-07
* fix(d3d11): correct parameter in VSSetConstantBuffers1 from uavCount … (#6690)Harsh Aggarwal (NVIDIA)2025-04-04
* Implement parameter block to slang-gfx for Metal backend (#6577)kaizhangNV2025-04-03
* Improve embed tool to search all include directories as determined by CMake (...Sai Praveen Bangaru2025-03-25
* Don't load cached builtin module in slang-bootstrap. (#6667)Yong He2025-03-24
* Add help screen to slang-test (#6611)Gangzheng Tong2025-03-16
* test for link type layout caching (#6567)Ellie Hermaszewska2025-03-13
* test that link time extern struct layouts are visible for nested types (#6568)Ellie Hermaszewska2025-03-13
* Migrate render-test away from deprecated compile request API (#6514)Anders Leino2025-03-12
* Don't crash when precompiling twice (#6576)cheneym22025-03-11
* Add missing error check (#6570)cheneym22025-03-11
* Support SPIR-V deferred linking option (#6500)cheneym22025-03-05
* Fix codegen bug when targeting PTX with new API (#6506)Anders Leino2025-03-05
* Document how unit tests are defined and run (#6448)Anders Leino2025-03-03
* Fix build error when SLANG_ENABLE_TESTS is set to OFF (#6420)Jay Kwak2025-02-28
* Resolve 'extern' types during type layout generation if possible (#6450)Ellie Hermaszewska2025-02-28
* Prepare for render test api migration (#6498)Anders Leino2025-02-28
* Remove adapter option from slang-test (#6475)Mukund Keshava2025-02-27
* update slang-rhi (shader object refactor) (#6251)Simon Kallweit2025-02-27
* Allow `.member` syntax on vector and scalars. (#6424)Yong He2025-02-27
* Fix precompiledTargetModule tests (#6455)cheneym22025-02-26
* Add implementation for 'uploadTextureData' in metal (#6443)kaizhangNV2025-02-24