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AgeCommit message (Expand)Author
2021-02-26Shader object specialization work-in-progress (#1728)Tim Foley
2021-02-24Explicit swapchain interface in `gfx`. (#1726)Yong He
2021-02-19Make gfx library visible to external user. (#1719)Yong He
2021-02-17Streamline shader object creation (#1717)Tim Foley
2021-02-17Use CPU memory for shader object ordinary data (#1714)Tim Foley
2021-02-17Add `SampleGrad` overload for lod clamp. (#1711)Yong He
2021-02-16Fixes to get shader-object example working on CUDA (#1708)Tim Foley
2021-02-12Diagnostic location highlighting (#1700)jsmall-nvidia
2021-02-08DX12 & NVAPI fixes (#1695)jsmall-nvidia
2021-02-05Shader-Object example (#1694)Yong He
2021-02-05Typo in renderer name for DX12 (#1693)jsmall-nvidia
2021-02-04Fix line offset problem (#1690)jsmall-nvidia
2021-02-04[gfx] Shader-object driven shader compilation. (#1688)Yong He
2021-02-04DownstreamDiagnostic::Type -> Severity (#1687)jsmall-nvidia
2021-02-03Diagnostic comparison using parsing (#1683)jsmall-nvidia
2021-02-02Downstream compiler line number test (#1682)jsmall-nvidia
2021-01-27Make own a slang session. (#1678)Yong He
2021-01-26Integrate reflection more deeply into gfx layer (#1677)Tim Foley
2021-01-21Fix D3D12 DescriptorSet::setSampler bug (#1668)Yong He
2021-01-21Add `StructuredBuffer` support in `gfx`. (#1666)Yong He
2021-01-19Make `ShaderCursor` no longer depend on core. (#1661)Yong He
2021-01-17Make `gfx` compile to a DLL. (#1660)Yong He
2021-01-15Convert more tests to use shader objects (#1659)Tim Foley
2021-01-14COM-ify all slang-gfx interfaces. (#1656)Yong He
2021-01-11LZ4 compression support (#1654)jsmall-nvidia
2021-01-11Make `gfx::Renderer` a COM interface. (#1653)Yong He
2021-01-06Refactor GUI/Window utils out of gfx library (#1649)Yong He
2020-12-15Cleanup CUDA renderer. (#1644)Yong He
2020-12-11Implements CUDA renderer in gfx. (#1637)Yong He
2020-12-10Building with embedded stdlib (#1634)jsmall-nvidia
2020-12-10Move ShaderObject to be under renderer interface. (#1633)Yong He
2020-12-04Projects in 'build' and Slang API separation (#1624)jsmall-nvidia
2020-12-03Add shader object parameter binding to renderer_test. (#1622)Yong He
2020-12-02Zip FileSystem support (#1617)jsmall-nvidia
2020-12-02Fix for TC problem with Path unit test (#1621)jsmall-nvidia
2020-12-01Make SlangCompileRequest COM type (#1620)jsmall-nvidia
2020-11-18Test for serializing out and reading back Stdlib (#1605)jsmall-nvidia
2020-11-11Include hierarchy output (#1595)jsmall-nvidia
2020-11-10Use integer RTTI/witness handles in existential tuples. (#1598)Yong He
2020-11-05Standard library save/loadable (#1592)jsmall-nvidia
2020-10-26Value type serialization via C++ Extractor (#1588)jsmall-nvidia
2020-10-23C++ extractor fix for access modifiers (#1586)jsmall-nvidia
2020-10-22Single pass C++ extraction (#1583)jsmall-nvidia
2020-10-15Fix Vk leak (#1579)jsmall-nvidia
2020-10-09Support CUDA bindless texture in dynamic dispatch code. (#1575)Yong He
2020-10-06Use Reflection for (Serial)RefObject Serialization (#1567)jsmall-nvidia
2020-10-02Use new vulkan debug layer. (#1566)Yong He
2020-09-24Enable default cpp prelude. (#1560)Yong He
2020-09-17Front-load cuda module loading to fill in RTTI pointers. (#1548)Yong He
2020-09-17Embed default prelude for CUDA (#1546)Tim Foley