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Making it easier to work with shaders
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Author
Age
*
Make `optimalClearValue` optional in `ITextureResource::Desc` (#2450)
Yong He
2022-10-13
*
Add gfx debug layer trampoline for D3D12 interfaces. (#2445)
Yong He
2022-10-12
*
Allow setting shader model upon d3d device creation. (#2442)
Yong He
2022-10-12
*
Add specialization args test (#2444)
lucy96chen
2022-10-12
*
Shader caching (#2432)
lucy96chen
2022-10-12
*
Ignore d3d12 tests on x86. (#2439)
Yong He
2022-10-11
*
Improvements around absolute paths and file systems (#2433)
jsmall-nvidia
2022-10-06
*
Various gfx fixes. (#2434)
Yong He
2022-10-05
*
IMutableFileSystem::saveFileBlob (#2427)
jsmall-nvidia
2022-10-03
*
GFX: support D3D12EnableExperimentalFeatures. (#2424)
Yong He
2022-09-29
*
Split out MemoryFileSystem (#2422)
jsmall-nvidia
2022-09-29
*
Add "wave-ops" feature to D3D12 device (#2423)
skallweitNV
2022-09-29
*
RIFF filesystem improvements (#2418)
jsmall-nvidia
2022-09-29
*
Fix gfx debug layer crashes. (#2416)
Yong He
2022-09-28
*
Improvements around diagnostic controls (#2414)
jsmall-nvidia
2022-09-28
*
Use d3d12/vk debug layer when gfx debug layer is enabled. (#2411)
Yong He
2022-09-26
*
GFX: improve d3d12 performance. (#2408)
Yong He
2022-09-22
*
Fix d3d12 implementation of `uploadBufferData`. (#2402)
Yong He
2022-09-19
*
Run simple compute kernel in gfx-smoke test. (#2400)
Yong He
2022-09-15
*
Language feature: pointer sized int types. (#2401)
Yong He
2022-09-15
*
Make ISlangFileSystem derive from ICastable (#2386)
jsmall-nvidia
2022-09-01
*
Use Artifact in slang-test (#2385)
jsmall-nvidia
2022-09-01
*
Make FileSystem files and OS files distinct (#2383)
jsmall-nvidia
2022-09-01
*
Passing source to Downstream compilation as artifacts (#2382)
jsmall-nvidia
2022-09-01
*
DownstreamCompileOptions using POD types (#2381)
jsmall-nvidia
2022-08-26
*
Fix for Vulkan ray tracing test using a non-zero raygen shader index (#2380)
lucy96chen
2022-08-25
*
Use enums with backing types in Slang API (#2375)
jsmall-nvidia
2022-08-24
*
Make Optional<PointerType> lower to PointerType instead of a struct. (#2373)
Yong He
2022-08-22
*
Replace DownstreamCompileResult with Artifact (#2369)
jsmall-nvidia
2022-08-22
*
Call `gfx` in slang program. (#2370)
Yong He
2022-08-20
*
Add gfx interface definition in Slang. (#2364)
Yong He
2022-08-16
*
IDownstreamCompiler interface (#2361)
jsmall-nvidia
2022-08-16
*
Artifact and ICastable (#2351)
jsmall-nvidia
2022-08-10
*
Language server pointer type support + add `DLLImport` test (#2350)
Yong He
2022-08-10
*
Split debug-layer into smaller files (#2344)
lucy96chen
2022-08-04
*
Split render-cpu into smaller files (#2340)
lucy96chen
2022-07-27
*
Split render-cuda.cpp into smaller files (#2334)
lucy96chen
2022-07-25
*
Allow `class` to implement COM interface, [DLLExport] (#2338)
Yong He
2022-07-25
*
Yet more improvements/fixes to cpu-target.md (#2330)
jsmall-nvidia
2022-07-19
*
Support `class` types. (#2321)
Yong He
2022-07-12
*
Fixed incorrectly scoped variable causing crashes on certain linux toolchains...
Sai Praveen Bangaru
2022-07-12
*
WAR for double/host-callable/x86 (#2314)
jsmall-nvidia
2022-07-06
*
Language server: extract documentation from ordinary comments (#2308)
Yong He
2022-06-30
*
Split render-d3d11.cpp into smaller files (#2307)
lucy96chen
2022-06-30
*
Language server fixes and improvements (#2304)
Yong He
2022-06-27
*
Handling of temporary files (#2299)
jsmall-nvidia
2022-06-24
*
Added a second set of shaders to the ray tracing test and added another test ...
lucy96chen
2022-06-21
*
Add CPU executable compile test (#2278)
Yong He
2022-06-21
*
Swapchain resize now draws both before and after the resize operation (#2281)
lucy96chen
2022-06-14
*
Language Server improvements. (#2269)
Yong He
2022-06-13
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