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Making it easier to work with shaders
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render-test
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Author
Age
*
CUDA/CPU support for 1D, 2D, CubeArray (#1232)
jsmall-nvidia
2020-02-20
*
Added support for Targets to TypeTextUtil. (#1226)
jsmall-nvidia
2020-02-18
*
First pass Texture Array support on CUDA/CPU (#1225)
jsmall-nvidia
2020-02-18
*
CUDA/CPU resource coverage (#1224)
jsmall-nvidia
2020-02-18
*
Feature/cuda coverage (#1223)
jsmall-nvidia
2020-02-14
*
Fixes to make all CPU compute shaders work on CUDA (#1211)
jsmall-nvidia
2020-02-08
*
CUDA/C++ backend improvements (#1198)
jsmall-nvidia
2020-02-04
*
Feature/test for double behavior (#1186)
jsmall-nvidia
2020-01-29
*
Synthesizing CUDA tests (#1183)
jsmall-nvidia
2020-01-28
*
When using setUniform clamp the amount of data written to the buffer size. (#...
jsmall-nvidia
2020-01-27
*
CUDA implement StructuredBuffer/ByteAddressBuffer as pointer/count as is on C...
jsmall-nvidia
2020-01-27
*
Texture Sample available in CUDA (#1176)
jsmall-nvidia
2020-01-24
*
WIP HLSL intrinsic coverage (#1171)
jsmall-nvidia
2020-01-22
*
CUDA support improvements (#1168)
jsmall-nvidia
2020-01-21
*
Slang -> CUDA kernel runs correctly in test infrastructure (#1167)
jsmall-nvidia
2020-01-17
*
Bind Location (#1166)
jsmall-nvidia
2020-01-15
*
Setup of runtime cuda device (#1162)
jsmall-nvidia
2020-01-08
*
Feature/source downstream compiler (#1153)
jsmall-nvidia
2019-12-12
*
Slang compiles CUDA source via NVRTC (#1151)
jsmall-nvidia
2019-12-12
*
DownstreamCompiler abstraction (#1149)
jsmall-nvidia
2019-12-10
*
Remove support for explicit register/binding syntax on TEST_INPUT (#1132)
Tim Foley
2019-11-21
*
Initial work for "global generic value parameters" (#1127)
Tim Foley
2019-11-19
*
* Added getCStr(Name*) (#1121)
jsmall-nvidia
2019-11-13
*
Add basic support for entry points in `.slang-lib` files. (#1112)
Tim Foley
2019-11-06
*
`Repro` functionality (#1085)
jsmall-nvidia
2019-10-21
*
Support for unbounded array of arrays (#1078)
jsmall-nvidia
2019-10-11
*
Simple test profiling (#1062)
jsmall-nvidia
2019-09-23
*
Clean up some behavior of operator% (#1060)
Tim Foley
2019-09-18
*
Improvements to testing and ABI for CPU (#1057)
jsmall-nvidia
2019-09-18
*
CPU ABI improvements (#1056)
jsmall-nvidia
2019-09-17
*
Remove remaining unused cpu-render-test files/references. (#1054)
jsmall-nvidia
2019-09-16
*
CPU Performance/Testing improvements (#1055)
jsmall-nvidia
2019-09-16
*
Refactor render-test to make cross platform (#1053)
jsmall-nvidia
2019-09-13
*
ParameterBlock support. (#1049)
jsmall-nvidia
2019-09-12
*
CPU compute testing on non windows targets (#1045)
jsmall-nvidia
2019-09-09
*
Use d3dcompiler_47.dll from slang-binaries on windows. (#1047)
jsmall-nvidia
2019-09-06
*
Make CPUMemoryBinding::Location use a ctor. (#1042)
jsmall-nvidia
2019-09-03
*
CPU uniform entry point params (#1041)
jsmall-nvidia
2019-09-03
*
Use getElementStride in toIndex. (#1039)
jsmall-nvidia
2019-08-28
*
Two fixes to avoid random crash on destruction of GLRenderer (#1038)
jsmall-nvidia
2019-08-27
*
WIP: CPU sample working with Texture2D (#1033)
jsmall-nvidia
2019-08-26
*
WIP: CPU compute coverage (#1030)
jsmall-nvidia
2019-08-22
*
User defined downstream compiler prelude (#1028)
jsmall-nvidia
2019-08-20
*
WIP: Compute test running on CPU (#1023)
jsmall-nvidia
2019-08-19
*
Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia
2019-05-31
*
String/List closer to conventions, and use Index type (#959)
jsmall-nvidia
2019-04-29
*
Feature/test improvements (#934)
jsmall-nvidia
2019-04-02
*
GLSL half texture access (#931)
jsmall-nvidia
2019-03-27
*
Adapter selection for Renderer (#923)
jsmall-nvidia
2019-03-25
*
First pass support for half on vk (#912)
jsmall-nvidia
2019-03-18
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