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* Remove support for explicit register/binding syntax on TEST_INPUT (#1132)Tim Foley2019-11-21
* Initial work for "global generic value parameters" (#1127)Tim Foley2019-11-19
* * Added getCStr(Name*) (#1121)jsmall-nvidia2019-11-13
* Add basic support for entry points in `.slang-lib` files. (#1112)Tim Foley2019-11-06
* `Repro` functionality (#1085)jsmall-nvidia2019-10-21
* Support for unbounded array of arrays (#1078)jsmall-nvidia2019-10-11
* Simple test profiling (#1062)jsmall-nvidia2019-09-23
* Clean up some behavior of operator% (#1060)Tim Foley2019-09-18
* Improvements to testing and ABI for CPU (#1057)jsmall-nvidia2019-09-18
* CPU ABI improvements (#1056)jsmall-nvidia2019-09-17
* Remove remaining unused cpu-render-test files/references. (#1054)jsmall-nvidia2019-09-16
* CPU Performance/Testing improvements (#1055)jsmall-nvidia2019-09-16
* Refactor render-test to make cross platform (#1053)jsmall-nvidia2019-09-13
* ParameterBlock support. (#1049)jsmall-nvidia2019-09-12
* CPU compute testing on non windows targets (#1045)jsmall-nvidia2019-09-09
* Use d3dcompiler_47.dll from slang-binaries on windows. (#1047)jsmall-nvidia2019-09-06
* Make CPUMemoryBinding::Location use a ctor. (#1042)jsmall-nvidia2019-09-03
* CPU uniform entry point params (#1041)jsmall-nvidia2019-09-03
* Use getElementStride in toIndex. (#1039)jsmall-nvidia2019-08-28
* Two fixes to avoid random crash on destruction of GLRenderer (#1038)jsmall-nvidia2019-08-27
* WIP: CPU sample working with Texture2D (#1033)jsmall-nvidia2019-08-26
* WIP: CPU compute coverage (#1030)jsmall-nvidia2019-08-22
* User defined downstream compiler prelude (#1028)jsmall-nvidia2019-08-20
* WIP: Compute test running on CPU (#1023)jsmall-nvidia2019-08-19
* Use slang- prefix on slang compiler and core source (#973)jsmall-nvidia2019-05-31
* String/List closer to conventions, and use Index type (#959)jsmall-nvidia2019-04-29
* Feature/test improvements (#934)jsmall-nvidia2019-04-02
* GLSL half texture access (#931)jsmall-nvidia2019-03-27
* Adapter selection for Renderer (#923)jsmall-nvidia2019-03-25
* First pass support for half on vk (#912)jsmall-nvidia2019-03-18
* * Added ToolReturnCode to be more rigerous about how a return code is passed ...jsmall-nvidia2019-03-18
* Add -profile option to render-test to override a profile to use (#898)jsmall-nvidia2019-03-12
* Improve support for interfaces as shader parameters (#886)Tim Foley2019-03-08
* Fix problems with synthesized tests and inconsitent render-test command lines...jsmall-nvidia2019-03-07
* Hotfix/texture2d gather (#876)jsmall-nvidia2019-03-05
* #include not using search paths (#873)jsmall-nvidia2019-03-02
* First steps toward supporting interface-type parameters on shaders (#852)Tim Foley2019-02-19
* Split front- and back-ends (#846)Tim Foley2019-02-15
* Fix for Dx12 to stop crash when dxil cannot be handled by driver (#851)jsmall-nvidia2019-02-14
* Path simplification/hash mode, plus bug fixes (#788)jsmall-nvidia2019-01-21
* Feature/unique tool source names (#766)jsmall-nvidia2019-01-07
* Feature/remove app context (#765)jsmall-nvidia2018-12-21
* Feature/lex memory reduction (#762)jsmall-nvidia2018-12-20
* Feature/test tool shared libraries (#758)jsmall-nvidia2018-12-17
* Running tests in slang-test process (#740)jsmall-nvidia2018-12-12
* Use hardware if available for Dx11 testing (#733)jsmall-nvidia2018-11-29
* Work around dxc matrix layout behavior (#694)Tim Foley2018-10-26
* Feature/premake linux (#689)jsmall-nvidia2018-10-25
* Feature/memory arena (#631)jsmall-nvidia2018-09-12
* Major overhaul of Renderer abstraction, to support a new example (#624)Tim Foley2018-08-03