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path: root/tools/render-test/main.cpp
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* Work around dxc matrix layout behavior (#694)Tim Foley2018-10-26
* Feature/memory arena (#631)jsmall-nvidia2018-09-12
* Major overhaul of Renderer abstraction, to support a new example (#624)Tim Foley2018-08-03
* Make render-test use Slang for all shader compilation (#597)Tim Foley2018-06-13
* 1st stage renderer binding refactor (#587)jsmall-nvidia2018-06-01
* Feature/vulkan texture (#579)jsmall-nvidia2018-05-29
* Use Surface for screen capture in Renderer interface (#551)jsmall-nvidia2018-05-04
* Added Surface type - as a simple value type to hold a 2d collection of pixels...jsmall-nvidia2018-05-03
* Feature/vulkan first render (#545)jsmall-nvidia2018-05-03
* Fixes/improvements based on feature/render-binding-resource (#511)jsmall-nvidia2018-04-20
* Separation of Binding/Resource construction on Renderer interface (#508)jsmall-nvidia2018-04-19
* Feature/renderer binding (#489)jsmall-nvidia2018-04-17
* Feature/dx12 compute (#482)jsmall-nvidia2018-04-10
* Feature/dx12 (#469)jsmall-nvidia2018-04-02
* Renderer resource mangement for render-test (#453)jsmall-nvidia2018-03-26
* SlangResult and small bug/typos fixes (#448)jsmall-nvidia2018-03-20
* Initial work on getting render-test to support vulkan (#391)Tim Foley2018-02-02
* Add support for global generic parameters (#285)Yong He2017-11-17
* add new test mode: COMPARE_RENDER_COMPUTE, which runs a input vertex/fragment...YONGH\yongh2017-10-25
* try fix 2Yong He2017-10-23
* testYong He2017-10-23
* Work in-progress: simple compute test passed. (d3d renderer)Yong He2017-10-23
* in-progress work: allow render-test to generate and bind various resource inp...YONGH\yongh2017-10-20
* Support running and comparing execution results of compute shaders in testing...YONGH\yongh2017-10-19
* Fix many warnings-as-errors issues.Tim Foley2017-07-06
* First pass at support for cross-compilationTim Foley2017-06-13
* GLSL: get GLSL limping in `render-test`Tim Foley2017-06-12
* Initial import of code.Tim Foley2017-06-09