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authorjsmall-nvidia <jsmall@nvidia.com>2018-05-03 18:42:13 -0400
committerTim Foley <tfoleyNV@users.noreply.github.com>2018-05-03 15:42:13 -0700
commitf8472940229e8582ec9f941069fc9576bd09b94c (patch)
tree9b387a65abc42094e7a1e0687b793cb0fc5c5eaa /tools/render-test/main.cpp
parentc216f00f1eaff368229cb8430422972fcac801b7 (diff)
Added Surface type - as a simple value type to hold a 2d collection of pixels. (#548)
Added PngSerializeUtil allows currently for just writing Surface of RGBA format. Removes dependency on stbi_image except for in PngSerializeUtil. Removed use of gWindowWidth/Height globals - pass the height into initialize or Renderer.
Diffstat (limited to 'tools/render-test/main.cpp')
-rw-r--r--tools/render-test/main.cpp13
1 files changed, 11 insertions, 2 deletions
diff --git a/tools/render-test/main.cpp b/tools/render-test/main.cpp
index 7dcb9af95..df9220b58 100644
--- a/tools/render-test/main.cpp
+++ b/tools/render-test/main.cpp
@@ -430,7 +430,11 @@ SlangResult innerMain(int argc, char** argv)
return SLANG_FAIL;
}
- SLANG_RETURN_ON_FAIL(renderer->initialize(windowHandle));
+ Renderer::Desc desc;
+ desc.width = gWindowWidth;
+ desc.height = gWindowHeight;
+
+ SLANG_RETURN_ON_FAIL(renderer->initialize(desc, windowHandle));
auto shaderCompiler = renderer->getShaderCompiler();
switch (gOptions.inputLanguageID)
@@ -500,7 +504,12 @@ SlangResult innerMain(int argc, char** argv)
}
else
{
- SLANG_RETURN_ON_FAIL(renderer->captureScreenShot(gOptions.outputPath));
+ Result res = renderer->captureScreenShot(gOptions.outputPath);
+ if (SLANG_FAILED(res))
+ {
+ fprintf(stderr, "ERROR: failed to write screen capture to file\n");
+ return res;
+ }
}
return SLANG_OK;
}