summaryrefslogtreecommitdiff
path: root/tools/render-test/main.cpp
AgeCommit message (Expand)Author
2018-12-20Feature/lex memory reduction (#762)jsmall-nvidia
2018-12-12Running tests in slang-test process (#740)jsmall-nvidia
2018-11-29 Use hardware if available for Dx11 testing (#733)jsmall-nvidia
2018-10-26Work around dxc matrix layout behavior (#694)Tim Foley
2018-09-12Feature/memory arena (#631)jsmall-nvidia
2018-08-03Major overhaul of Renderer abstraction, to support a new example (#624)Tim Foley
2018-06-13Make render-test use Slang for all shader compilation (#597)Tim Foley
2018-06-011st stage renderer binding refactor (#587)jsmall-nvidia
2018-05-29Feature/vulkan texture (#579)jsmall-nvidia
2018-05-04Use Surface for screen capture in Renderer interface (#551)jsmall-nvidia
2018-05-03Added Surface type - as a simple value type to hold a 2d collection of pixels...jsmall-nvidia
2018-05-03Feature/vulkan first render (#545)jsmall-nvidia
2018-04-20Fixes/improvements based on feature/render-binding-resource (#511)jsmall-nvidia
2018-04-19Separation of Binding/Resource construction on Renderer interface (#508)jsmall-nvidia
2018-04-17Feature/renderer binding (#489)jsmall-nvidia
2018-04-10Feature/dx12 compute (#482)jsmall-nvidia
2018-04-02Feature/dx12 (#469)jsmall-nvidia
2018-03-26Renderer resource mangement for render-test (#453)jsmall-nvidia
2018-03-20SlangResult and small bug/typos fixes (#448)jsmall-nvidia
2018-02-02Initial work on getting render-test to support vulkan (#391)Tim Foley
2017-11-17Add support for global generic parameters (#285)Yong He
2017-10-25add new test mode: COMPARE_RENDER_COMPUTE, which runs a input vertex/fragment...YONGH\yongh
2017-10-23try fix 2Yong He
2017-10-23testYong He
2017-10-23Work in-progress: simple compute test passed. (d3d renderer)Yong He
2017-10-20in-progress work: allow render-test to generate and bind various resource inp...YONGH\yongh
2017-10-19Support running and comparing execution results of compute shaders in testing...YONGH\yongh
2017-07-06Fix many warnings-as-errors issues.Tim Foley
2017-06-13First pass at support for cross-compilationTim Foley
2017-06-12GLSL: get GLSL limping in `render-test`Tim Foley
2017-06-09Initial import of code.Tim Foley