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Making it easier to work with shaders
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cpu-compute-util.cpp
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Author
2020-09-02
Allow unspecialized existential shader parameters (dynamic dispatch). (#1529)
Yong He
2020-09-01
Support dynamic existential shader parameters in render-test (#1525)
Yong He
2020-06-24
Heterogeneous example (#1399)
Dietrich Geisler
2020-06-18
Improvements around C++ code generation (#1396)
jsmall-nvidia
2020-03-30
CUDA version handling (#1301)
jsmall-nvidia
2020-03-21
CPU Texture GetDimensions support (#1283)
jsmall-nvidia
2020-02-26
Support for RWTexture types on CPU and CUDA (#1243)
jsmall-nvidia
2020-02-20
WIP on RWTexture types on CUDA/CPU (#1234)
jsmall-nvidia
2020-02-20
CUDA/CPU support for 1D, 2D, CubeArray (#1232)
jsmall-nvidia
2020-02-18
First pass Texture Array support on CUDA/CPU (#1225)
jsmall-nvidia
2020-02-18
CUDA/CPU resource coverage (#1224)
jsmall-nvidia
2020-02-14
Feature/cuda coverage (#1223)
jsmall-nvidia
2020-01-17
Slang -> CUDA kernel runs correctly in test infrastructure (#1167)
jsmall-nvidia
2020-01-15
Bind Location (#1166)
jsmall-nvidia
2019-10-11
Support for unbounded array of arrays (#1078)
jsmall-nvidia
2019-09-23
Simple test profiling (#1062)
jsmall-nvidia
2019-09-18
Improvements to testing and ABI for CPU (#1057)
jsmall-nvidia
2019-09-17
CPU ABI improvements (#1056)
jsmall-nvidia
2019-09-16
CPU Performance/Testing improvements (#1055)
jsmall-nvidia
2019-09-09
CPU compute testing on non windows targets (#1045)
jsmall-nvidia