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authorjsmall-nvidia <jsmall@nvidia.com>2020-06-18 11:38:30 -0400
committerGitHub <noreply@github.com>2020-06-18 11:38:30 -0400
commit5a86cd4880f8f086631352cb5d67d60c58c087f4 (patch)
tree2f65acc5158f4c6632f299de6f4600f20b93c35a /tools/render-test/cpu-compute-util.cpp
parent31ae3467242995ab822a29c4148c2e86df2f1eb8 (diff)
Improvements around C++ code generation (#1396)
* * Remove UniformState and UniformEntryPointParams types * Put all output C++ source in an anonymous namespace * If SLANG_PRELUDE_NAMESPACE is set, make what it defines available in generated file. * Fix signature issue in performance-profile.slang * Context -> KernelContext to avoid ambiguity. * Fix issues around dynamic dispatch and anonymous namespace. * Fix typo.
Diffstat (limited to 'tools/render-test/cpu-compute-util.cpp')
-rw-r--r--tools/render-test/cpu-compute-util.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/render-test/cpu-compute-util.cpp b/tools/render-test/cpu-compute-util.cpp
index e8b9e8b32..dc3ea1afa 100644
--- a/tools/render-test/cpu-compute-util.cpp
+++ b/tools/render-test/cpu-compute-util.cpp
@@ -619,8 +619,8 @@ static SlangResult _newTexture(const InputTextureDesc& desc, slang::TypeLayoutRe
/* static */SlangResult CPUComputeUtil::execute(const ExecuteInfo& info)
{
- CPPPrelude::UniformState* uniformState = (CPPPrelude::UniformState*)info.m_uniformState;
- CPPPrelude::UniformEntryPointParams* uniformEntryPointParams = (CPPPrelude::UniformEntryPointParams*)info.m_uniformEntryPointParams;
+ void* uniformState = info.m_uniformState;
+ void* uniformEntryPointParams = info.m_uniformEntryPointParams;
switch (info.m_style)
{