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Making it easier to work with shaders
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Author
2025-01-07
Add backtraces to examples (#5973)
Anders Leino
2024-11-13
Correct include dir for libslang (#5539)
Ellie Hermaszewska
2024-11-05
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-10-29
format
Ellie Hermaszewska
2024-08-22
Feature/capture unit test (#4898)
kaizhangNV
2024-02-26
switch to vkCreateMetalSurfaceEXT and create metal layer in swapchain (#3627)
Simon Kallweit
2023-12-18
macos/vulkan support (#3418)
skallweitNV
2023-12-08
WIP: CMake (#3326)
Ellie Hermaszewska
2023-04-25
Dictionary using lowerCamel (#2835)
jsmall-nvidia
2023-04-14
Some small fixes with Windows/DX usage (#2797)
Ellie Hermaszewska
2023-03-21
Add texture tri-linear autodiff example. (#2715)
Yong He
2022-05-04
Changed all uses of attachment (in the context of render/depth stencil target...
lucy96chen
2022-02-20
gfx: defer downstream shader compilation until draw/dispatch. (#2139)
Yong He
2022-02-09
Various fixes to gfx. (#2120)
Yong He
2022-01-10
Various fixes to gfx. (#2074)
Yong He
2022-01-10
Draw call tests for Vulkan (#2073)
lucy96chen
2022-01-04
gfx: Fix root shader object implementation in debug layer. (#2059)
Yong He
2022-01-04
Buffer allocation backend. (#2045)
ZanderMajercik
2021-11-22
gfx: Add more fixed function states and instancing draw calls. (#2023)
Yong He
2021-10-26
Expanded gfx::Format to include additional formats (#1982)
lucy96chen
2021-09-30
Fix GitHub release (#1956)
Yong He
2021-06-30
[gfx] Add inline ray tracing support. (#1899)
Yong He
2021-04-24
Remove resource `Usage` from `gfx` interface. (#1813)
Yong He
2021-04-20
Various fixes to make `model-viewer` example almost working. (#1801)
Yong He
2021-04-16
Update `model-viewer` example and fixing compiler bugs. (#1795)
Yong He
2021-04-08
Improve robustness of gfx lifetime management. (#1788)
Yong He
2021-04-05
Transient root shader object. (#1782)
Yong He
2021-03-31
`gfx` explicit transient resource management. (#1774)
Yong He
2021-03-24
Reimplement Vulkan shader objects. (#1764)
Yong He
2021-03-11
Change representation of initial data for textures (#1747)
Tim Foley
2021-03-11
Add Linux support to `platform` and `gfx`. (#1744)
Yong He
2021-03-10
Swapchain resize and rename to `IDevice` (#1741)
Yong He
2021-03-08
Refactor window library. (#1739)
Yong He