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Making it easier to work with shaders
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Author
2024-08-15
fix getVKAdapters on MoltenVK (#4852)
skallweitNV
2024-07-30
Fixes for Metal ParameterBlock support. (#4752)
Yong He
2024-07-19
Support parameter block in metal shader objects. (#4671)
Yong He
2024-07-17
Move the file public header files to `include` dir (#4636)
kaizhangNV
2024-07-15
gfx/metal uniform data binding and memory leak fix. (#4644)
Yong He
2024-07-10
Do not include vk xlib headers from vulkan.h when SLANG_ENABLE_XLIB is not se...
Ellie Hermaszewska
2024-06-27
Ray tracing validation (#4418)
ccummingsNV
2024-06-11
[gfx] Metal improvements (#4337)
skallweitNV
2024-06-11
[gfx] Metal texture fixes (#4331)
skallweitNV
2024-06-11
Remove duplicate `VkPhysicalDeviceComputeShaderDerivativesFeaturesNV` extensi...
ArielG-NV
2024-06-10
Address glslang ordering requirments for 'derivative_group_*NV' (#4323)
ArielG-NV
2024-06-10
[gfx] Metal graphics support (#4324)
skallweitNV
2024-06-06
work on gfx metal backend (#4287)
skallweitNV
2024-06-01
Support different SPIRV versions. (#4254)
Yong He
2024-05-27
add support for callable shaders in gfx (#3460)
skallweitNV
2024-05-27
[gfx] metal backend skeleton (#4223)
Simon Kallweit
2024-05-22
Fix all Clang-14 warnings (#4203)
ArielG-NV
2024-05-13
[gfx] specify resource view buffer range in bytes (#4149)
skallweitNV
2024-05-11
add missing Result to IRayTracingCommandEncoder::bindPipline (#4148)
skallweitNV
2024-05-08
[gfx] Cache mutable root shader object in Vulkan (#4119)
skallweitNV
2024-04-28
Add variable pointers to render-test-vk and a related failing test-case (#4041)
ArielG-NV
2024-04-22
create empty vulkan framebuffer with max dimensions (#3996)
skallweitNV
2024-04-15
[GFX] Fix d3d12 buffer view creation logic for StructuredBuffers. (#3954)
Yong He
2024-04-10
fix vulkan shared fence (#3911)
skallweitNV
2024-04-05
gfx vulkan fixes (#3897)
skallweitNV
2024-03-26
Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...
ArielG-NV
2024-03-16
[gfx] compile shaders when creating programs for d3d12/vulkan (#3774)
skallweitNV
2024-03-15
[gfx] use CUDA driver API (#3776)
skallweitNV
2024-03-13
Implement glsl atomic's [non image or memory scope] with optional extension(s...
ArielG-NV
2024-03-12
gfx: return error when vulkan fails to create buffer/pipeline (#3741)
skallweitNV
2024-03-07
set VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT for device local memory (#3698)
skallweitNV
2024-02-28
[SPIRV] Add NonSemanticDebugInfo for step-through debugging. (#3644)
Yong He
2024-02-27
add support for shared resources on vulkan/linux (#3636)
skallweitNV
2024-02-26
switch to vkCreateMetalSurfaceEXT and create metal layer in swapchain (#3627)
Simon Kallweit
2024-02-20
derive approximate DX12 shader model in vulkan (#3596)
skallweitNV
2024-02-20
Refactor compiler option representations. (#3598)
Yong He
2024-02-06
gfx:Add callback to IPipelineCreationAPIDispatcher (#3556)
kaizhangNV
2024-02-02
Atomics+Wave ops intrinsics fixes. (#3542)
Yong He
2024-02-02
adding required extensions to gfx to enable basic vulkan printf functionality...
Nathan V. Morrical
2023-12-18
macos/vulkan support (#3418)
skallweitNV
2023-12-06
Support visibility control and default to `internal`. (#3380)
Yong He
2023-12-05
squash warnings (#3378)
Ellie Hermaszewska
2023-11-17
warnings (#3335)
Ellie Hermaszewska
2023-11-01
Parameter binding and gfx fixes. (#3302)
Yong He
2023-10-25
Fix warnings for gcc 12.3 (#3286)
Ellie Hermaszewska
2023-10-25
Use GLSL Scalar layout for vulkan device. (#3285)
Yong He
2023-10-19
Add a tool to dump/replay compute pipeline creation from gfx. (#3275)
Yong He
2023-10-17
Type layouts for structured buffers with counters (#3269)
Ellie Hermaszewska
2023-10-09
Run curated spirv-opt passes through slang-glslang. (#3266)
Yong He
2023-10-05
Check for extension support before enabling a feature (#3262)
Ellie Hermaszewska
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